private void AddGame(DisplayGame displayGame) { if (displayGame.GameStatus == GameStatus.Created) { CreatedGames.Add(displayGame); } else if (displayGame.GameStatus == GameStatus.Started) { StartedGames.Add(displayGame); } else { FinishedGames.Add(displayGame); } }
public bool SaveFinishedGames(String GameID) { FinishedGames finished = new FinishedGames(); finished.GameId = GameID; using (SQLiteConnection conn = new SQLiteConnection(App.DatabaseLocation)) { conn.CreateTable <FinishedGames>(); int rows = conn.Insert(finished); if (rows > 0) { return(true); } else { return(false); } } }