protected void EmitEditingFinished(object value, FinishReason reason) { if (this.EditingFinished != null) { this.EditingFinished(this, new PropertyEditingFinishedEventArgs(this.parent, value, reason)); } }
// Token: 0x060020AE RID: 8366 RVA: 0x0004DA8B File Offset: 0x0004CA8B public static bool Parse(string str, out FinishReason value) { if (FinishReasonConverter.typeMap.TryGetValue(str, out value)) { return(true); } value = FinishReason.Unknown; return(false); }
// // Called when the review has completed (for better or worse) // private void OnReviewFinished(FinishReason finishReason) { m_logger.Log("Review state finished - {0}", finishReason); // Only delete the file in certain situations // Keep the patch file, delete the original if we created it if (finishReason == FinishReason.Success || finishReason == FinishReason.Closing) { Utilities.Storage.Keep(m_reviewSource.Patch, "Changes.patch", m_reviewSource.Source == Review.Review.Source.Files, m_logger); } // Go back to the final state if (finishReason == FinishReason.Success) { UpdateCreateReviewDialogState(State.Terminate); } else if (finishReason == FinishReason.Error) { UpdateCreateReviewDialogState(State.Idle); } }
public PropertyEditingFinishedEventArgs(PropertyEditor editor, object value, FinishReason reason) : base(editor, value) { this.reason = reason; }
// Token: 0x060016F4 RID: 5876 RVA: 0x000282D0 File Offset: 0x000272D0 public virtual void FinishEntrant(long personaId, FinishReason reason) { this.FindEntrant(personaId).ScoringState.FinishReason = reason; }
protected void OnEditingFinished(FinishReason reason) { this.OnEditingFinished(this, new PropertyEditingFinishedEventArgs(this, this.DisplayedValue, reason)); }
/// <summary> /// Finish the action with the specified reason, invoke the callback. /// </summary> /// <param name="completed">reason for completion</param> public void Finish(FinishReason reason) { this.onFinished.Invoke(reason); }
// Token: 0x060002E5 RID: 741 RVA: 0x00004E2A File Offset: 0x00003E2A public void SetFinishReason(FinishReason reason) { InternalOpponent._EASharpBinding_296(this.mSelf, (int)reason); }
// Token: 0x0600135B RID: 4955 RVA: 0x0001BFDC File Offset: 0x0001AFDC public FinishEntrant(InstancedEvent evnt, EntrantInfo entrant, FinishReason finishReason) : base(evnt, entrant) { this.finishReason = finishReason; }
public static FinishReasonDto ToDto(this FinishReason model) => model switch {
// Token: 0x06001353 RID: 4947 RVA: 0x0001BEA4 File Offset: 0x0001AEA4 public EntrantInterupt(InstancedEvent @event, EntrantInfo entrant, uint port, FinishReason finishReason) : base(@event, entrant, port) { this.finishReason = finishReason; }
// Token: 0x060017FF RID: 6143 RVA: 0x0002ADE7 File Offset: 0x00029DE7 public virtual bool IsFinishReason(FinishReason reason) { return((this.finishReason & reason) == reason); }
private async Task <GameResult> FinishGame(string gameId, FinishReason reason, string forfeitPlayer = null) { // Todo end game logic var game = gameCache.ActiveGames.SingleOrDefault(x => x.Id == gameId)?.ToDto <Game>(); if (game == null) { throw new ArgumentException("Invalid game id"); } game.Status = GameStatus.Finished; game.FinishReason = reason; game.FinishDate = DateTime.UtcNow; game.P1FinalScore = game.PlayMoves .Where(m => m.Player == game.Player01.UserName) .Sum(m => m.Score) - game.Player01.Rack.Sum(l => l.Char.LetterValue(game.Language)); if (game.P1FinalScore < 0) { game.P1FinalScore = 0; } game.P2FinalScore = game.PlayMoves .Where(m => m.Player == game.Player02.UserName) .Sum(m => m.Score) - game.Player02.Rack.Sum(l => l.Char.LetterValue(game.Language)); if (game.P2FinalScore < 0) { game.P2FinalScore = 0; } IGamePlayer winner; IGamePlayer looser; if (reason == FinishReason.Forfeit) { looser = game.GetPlayer(forfeitPlayer); if (game == null) { throw new ApplicationException("Forfeit must have a forfeit player"); } winner = game.Player01.UserName == looser.UserName ? game.Player02 : game.Player01; } else { if (game.P1FinalScore > game.P2FinalScore) { winner = game.Player01; looser = game.Player02; } else if (game.P2FinalScore > game.P1FinalScore) { winner = game.Player02; looser = game.Player01; } else { winner = null; looser = null; } } game.Winner = winner?.UserName; // todo save game to db await gameRepository.Update(game.ToDataModel()); gameCache.RemoveGame(game.Id); await logger.InfoAsync($"GAME OVER! Winner:[{game.Winner}] Duration:[{Math.Round((game.FinishDate.Value-game.CreationDate).TotalMinutes,2)}]", context : game.Id); var res = new GameResult { GameId = game.Id, Player1 = game.Player01.UserName, Player2 = game.Player02.UserName, Winner = winner?.UserName, Duration = Math.Round((game.FinishDate.Value - game.CreationDate).TotalMinutes, 2), P1Score = game.PlayMoves.Where(m => m.Player == game.Player01.UserName).Sum(m => m.Score), P2Score = game.PlayMoves.Where(m => m.Player == game.Player02.UserName).Sum(m => m.Score), P1PlayCount = game.PlayMoves.Where(m => m.Player == game.Player01.UserName).Count(), P2PlayCount = game.PlayMoves.Where(m => m.Player == game.Player02.UserName).Count(), Reason = reason }; res.P1Average = res.P1PlayCount == 0 ? 0 : res.P1Score / res.P1PlayCount; res.P2Average = res.P2PlayCount == 0 ? 0 : res.P2Score / res.P2PlayCount; statService.UpdateStats(game.Id); return(res); }