public GifskiInterop() { #region Get Gifski version var info = new FileInfo(UserSettings.All.GifskiLocation); info.Refresh(); Version = info.Length == 502_208 ? new Version(0, 9, 3) : new Version(0, 0); #endregion #region Load functions _new = (NewDelegate)FunctionLoader.LoadFunction <NewDelegate>(UserSettings.All.GifskiLocation, "gifski_new"); _addPngFrame = (AddPngFrameDelegate)FunctionLoader.LoadFunction <AddPngFrameDelegate>(UserSettings.All.GifskiLocation, "gifski_add_frame_png_file"); _addRgbaFrame = (AddRgbaFrameDelegate)FunctionLoader.LoadFunction <AddRgbaFrameDelegate>(UserSettings.All.GifskiLocation, "gifski_add_frame_rgba"); if (Version.Major == 0 && Version.Minor < 9) { //Older versions of the library. _endAddingFrames = (EndAddingFramesDelegate)FunctionLoader.LoadFunction <EndAddingFramesDelegate>(UserSettings.All.GifskiLocation, "gifski_end_adding_frames"); _write = (WriteDelegate)FunctionLoader.LoadFunction <WriteDelegate>(UserSettings.All.GifskiLocation, "gifski_write"); _drop = (DropDelegate)FunctionLoader.LoadFunction <DropDelegate>(UserSettings.All.GifskiLocation, "gifski_drop"); } else { //Newer versions. _setFileOutput = (SetFileOutputDelegate)FunctionLoader.LoadFunction <SetFileOutputDelegate>(UserSettings.All.GifskiLocation, "gifski_set_file_output"); _finish = (FinishDelegate)FunctionLoader.LoadFunction <FinishDelegate>(UserSettings.All.GifskiLocation, "gifski_finish"); } #endregion }
internal Deflater(object deflaterInstance) { Type type = deflaterInstance.GetType(); setLevelMethod = (SetLevelDelegate)Delegate.CreateDelegate( typeof(SetLevelDelegate), deflaterInstance, type.GetMethod("SetLevel", new Type[] { typeof(int) })); setInputMethod = (SetInputDelegate)Delegate.CreateDelegate( typeof(SetInputDelegate), deflaterInstance, type.GetMethod("SetInput", new Type[] { typeof(byte[]), typeof(int), typeof(int) })); finishMethod = (FinishDelegate)Delegate.CreateDelegate( typeof(FinishDelegate), deflaterInstance, type.GetMethod("Finish", Type.EmptyTypes)); getIsFinishedMethod = (GetIsFinishedDelegate)Delegate.CreateDelegate( typeof(GetIsFinishedDelegate), deflaterInstance, type.GetMethod("get_IsFinished", Type.EmptyTypes)); deflateMethod = (DeflateDelegate)Delegate.CreateDelegate( typeof(DeflateDelegate), deflaterInstance, type.GetMethod("Deflate", new Type[] { typeof(byte[]) })); }
public void StartCreateBot2(int totalCount, string pre, CreateDelegate createDelegate, FinishDelegate finishDelegate) { for (int i = 0; i < totalCount; i++) { try { string fullName = pre + i; ManagerCore.Instance.GetUserByAccount(fullName, "emulator", 1); int tempid = RandomHelper.GetInt32(1, 8); var response = ManagerCore.Instance.RegisterManager(fullName, fullName, "1", tempid, true, "0:0:0:0"); if (response.Code == (int)MessageCode.Success) { //LadderCore.Instance.GetLadderManager(response.Data); Dispatcher.Invoke((Action) delegate { createDelegate(""); }); } else { Dispatcher.Invoke((Action) delegate { createDelegate(EmulatorHelper.BuildErrorinfo(response.Code)); }); return; } } catch (Exception ex) { LogHelper.Insert(ex); Dispatcher.Invoke((Action) delegate { createDelegate(ex.Message); }); return; } } Dispatcher.Invoke((Action) delegate { finishDelegate(); }); }
public GifskiInterop() { #region Get Gifski version var info = new FileInfo(UserSettings.All.GifskiLocation); info.Refresh(); //I really need another way to differentiate gifski versions. switch (info.Length) { case 524_752: Version = new Version(1, 2, 0); break; case 502_720: Version = new Version(0, 10, 2); break; case 502_208: Version = new Version(0, 9, 3); break; default: Version = new Version(0, 0); break; } #endregion #region Load functions _new = (NewDelegate)FunctionLoader.LoadFunction <NewDelegate>(UserSettings.All.GifskiLocation, "gifski_new"); _addPngFrame = (AddPngFrameDelegate)FunctionLoader.LoadFunction <AddPngFrameDelegate>(UserSettings.All.GifskiLocation, "gifski_add_frame_png_file"); //_addRgbaFrame = (AddRgbaFrameDelegate)FunctionLoader.LoadFunction<AddRgbaFrameDelegate>(UserSettings.All.GifskiLocation, "gifski_add_frame_rgba"); if (Version.Major == 0 && Version.Minor < 10) { _addRgbFrame = (AddRgbFrameDelegate)FunctionLoader.LoadFunction <AddRgbFrameDelegate>(UserSettings.All.GifskiLocation, "gifski_add_frame_rgb"); } else { _addRgb2Frame = (AddRgb2FrameDelegate)FunctionLoader.LoadFunction <AddRgb2FrameDelegate>(UserSettings.All.GifskiLocation, "gifski_add_frame_rgb"); } if (Version.Major == 0 && Version.Minor < 9) { //Older versions of the library. _endAddingFrames = (EndAddingFramesDelegate)FunctionLoader.LoadFunction <EndAddingFramesDelegate>(UserSettings.All.GifskiLocation, "gifski_end_adding_frames"); _write = (WriteDelegate)FunctionLoader.LoadFunction <WriteDelegate>(UserSettings.All.GifskiLocation, "gifski_write"); _drop = (DropDelegate)FunctionLoader.LoadFunction <DropDelegate>(UserSettings.All.GifskiLocation, "gifski_drop"); } else { //Newer versions. _setFileOutput = (SetFileOutputDelegate)FunctionLoader.LoadFunction <SetFileOutputDelegate>(UserSettings.All.GifskiLocation, "gifski_set_file_output"); _finish = (FinishDelegate)FunctionLoader.LoadFunction <FinishDelegate>(UserSettings.All.GifskiLocation, "gifski_finish"); } #endregion }
/// <summary> /// 下载 /// </summary> /// <param name="parent"></param> /// <param name="sizeData"></param> /// <param name="finishCallBack"></param> public void BeginDownLoadAsset(DownLoadType type, AssetUpdateMgr parent, DownloadAssetSizeCaculate sizeData, FinishDelegate finishCallBack) { mDownloadType = type; mParent = parent; mCurrentDownloadAssetSizeCaculate = sizeData; mFinishCallBack = finishCallBack; if (null == sizeData.mVersionDataConfig || 0 == sizeData.mVersionDataConfig.Count) { CallBackDownLoadSucess(); return; } mNewVersionDataConfig = sizeData.mVersionDataConfig; mAllVersionDataDic.Clear(); if (mDownloadType == DownLoadType.FIRST_PHASE && null != mParent) { mParent.UpdateProgress("开始下载更新资源文件", 0); } mMaxDownLoadCount = mDownloadType == DownLoadType.FIRST_PHASE ? 8 : 3; DownLoadAsset(); mDownLoadAssetCount = mNewVersionDataConfig.Count; }
public void execute(FinishDelegate callback) { Console.WriteLine("execute"); if (callback != null) { callback(true, "NO_ERROR"); } }
public void startDecryptionProcess(UpdateDelegate pUpdate, FinishDelegate pFinish, ErrorDelegate pError) { StringBuilder userName = new StringBuilder(Convert.ToInt32(maxUserNameLength)); RetCode ret = startDecryption(pUpdate, pFinish, pError); if (RetCode.NoError != ret) { Auxiliary.Logger._log.Error("Can't start decryption process with :" + ret); throw new System.Exception("Error: start encryption"); } }
public DelegateSample() { // デリゲートの生成 FinishDelegate fd = delegate(bool isSuccess, string errorCode) { Console.WriteLine(string.Format( "isSuccess = {0}, errorCode = {1}", isSuccess, errorCode)); }; User user = new User(); user.execute(fd); // コールバック }
/// <summary> /// Initializes a new instance of the FormParser class. /// </summary> /// <param name="settings"></param> /// <param name="fileName"></param> public FormParser(Settings settings, string fileName) { this.settings = settings; this.fileName = fileName; this.logParser = new LogParser(this, settings, fileName); this.parseThread = new Thread(new ThreadStart(logParser.Parse)); this.setProgressBarMaximumDelegate = new SetProgressBarMaximumDelegate(SetProgressBarMaximum); this.setProgressDelegate = new SetProgressDelegate(SetProgress); this.finish = new FinishDelegate(Finish); InitializeComponent(); Assembly asm = Assembly.GetExecutingAssembly(); this.Text += string.Format(" {0}", asm.GetName().Version.ToString()); }
// 非同期処理ボタンメソッドAsyncButton. public void AsyncButton() { // RunningDelegateの生成. RunningDelegate running = new RunningDelegate(Running); // runningの生成. IAsyncResult iar1 = button1.BeginInvoke(running); // button1.BeginInvokeでrunningが持つメソッドに委譲. button1.EndInvoke(iar1); // button1.EndInvokeで完了. // 10秒待つ.(擬似的な重たい処理.) Thread.Sleep(10000); // Thread.Sleepで10秒休止. // FinishDelegateの生成. FinishDelegate finish = new FinishDelegate(Finish); // finishの生成. IAsyncResult iar2 = button1.BeginInvoke(finish); // button1.BeginInvokeでfinishが持つメソッドに委譲. button1.EndInvoke(iar2); // button1.EndInvokeで完了. }
public void Start(int totalCount, CreateDelegate createDelegate, FinishDelegate finishDelegate) { List <DicPlayerEntity> list = DicPlayerMgr.GetAllForCache(); for (int i = 0; i < totalCount; i++) { try { CreateTemplate(list); Dispatcher.Invoke((Action) delegate { createDelegate(true); }); } catch (Exception ex) { LogHelper.Insert(ex); Dispatcher.Invoke((Action) delegate { createDelegate(false); }); } } Dispatcher.Invoke((Action) delegate { finishDelegate(); }); }
private void UpdateForFinished() { // Is this method on the UI thread? If not then we need to marshal it to the UI thread. if (this.InvokeRequired) { FinishDelegate finishDelegate = new FinishDelegate(UpdateForFinished); Invoke(finishDelegate); } else { if (this.textBoxState.Text != "Completed" && !Abort.Status) { DispatchStartMessage(); } else { this.buttonStart.Enabled = true; } } }
public void dailyGoalAni(float percentOfDailyGoal, string barType, FinishDelegate callBack) { if (handle.activeInHierarchy) { float process = (float)(percentOfDailyGoal / 0.3); Slider1.DOValue(process, 1.0f).onComplete = delegate() { if (barType != "normal") { setAwardAndHandle(percentOfDailyGoal); } callBack(); }; } else if (handle1.activeInHierarchy) { Slider1.value = 1.0f; float process = (float)((percentOfDailyGoal - 0.3) / 0.3); Slider2.DOValue(process, 1.0f).onComplete = delegate() { if (barType != "normal") { setAwardAndHandle(percentOfDailyGoal); } callBack(); }; } else if (handle2.activeInHierarchy) { Slider1.value = 1.0f; Slider2.value = 1.0f; float process = (float)((percentOfDailyGoal - 0.6) / 0.4); Slider3.DOValue(process, 1.0f).onComplete = delegate() { if (barType != "normal") { setAwardAndHandle(percentOfDailyGoal); } callBack(); }; } }
public MainWindow() { InitializeComponent(); _log = new ObservableCollection <string>(); Log.ItemsSource = _log; Topmost = true; WindowStartupLocation = WindowStartupLocation.CenterScreen; //_updateProcess = Process.Start(@"\update progress.exe"); worker = new BackgroundWorker { WorkerReportsProgress = true, WorkerSupportsCancellation = true }; worker.DoWork += bgWorker_DoWork; worker.ProgressChanged += bgWorker_ProgressChanged; worker.RunWorkerCompleted += bgWorker_RunWorkerCompleted; worker.RunWorkerAsync(); _report = Report; _finish = FinishUpdate; _disable = Disable; }
static extern RetCode startDecryption([MarshalAs(UnmanagedType.FunctionPtr)] UpdateDelegate pUpdate, [MarshalAs(UnmanagedType.FunctionPtr)] FinishDelegate pFinish, ErrorDelegate pError);
void CreateMatch(MatchInput transfer, int matchTimes, bool needStatistics, CreateDelegate createDelegate, FinishDelegate finishDelegate) { int i = 1; var hmid = transfer.HomeManager.Mid; var amid = transfer.AwayManager.Mid; while (i <= matchTimes) { if (transfer != null) { var watch = new System.Diagnostics.Stopwatch(); watch.Start(); transfer.MatchId = ShareUtil.GenerateComb(); try { IMatch match = new MatchEntity(transfer); if (needStatistics) { statisticsMatch = new StatisticsMatchEntity(match); } EmulatorHelper.CreateMatch(match, statisticsMatch); var result = match.Report; long cost = watch.ElapsedMilliseconds; _testStatisticsDic.Add(i, statisticsMatch); _testMatchEntityDic.Add(i, result); Dispatcher.Invoke((Action) delegate { createDelegate(transfer.MatchId, i, cost, result); }); } catch (Exception ex) { LogHelper.Insert(ex); } } i++; } Dispatcher.Invoke((Action) delegate { finishDelegate(); }); }
public void StartCreateBot(int totalCount, string pre, CreateDelegate createDelegate, FinishDelegate finishDelegate) { for (int i = 0; i < totalCount; i++) { try { string fullName = pre + i; var response = ManagerCore.Instance.CreateManager(fullName); if (response.Code == (int)MessageCode.Success) { Dispatcher.Invoke((Action) delegate { createDelegate(""); }); } else { Dispatcher.Invoke((Action) delegate { createDelegate(EmulatorHelper.BuildErrorinfo(response.Code)); }); return; } } catch (Exception ex) { LogHelper.Insert(ex); Dispatcher.Invoke((Action) delegate { createDelegate(ex.Message); }); return; } } Dispatcher.Invoke((Action) delegate { finishDelegate(); }); }
public static void Play2D(string _package, string _file, int _track, FinishDelegate _finish) { VRXX.Action.Sound.Play2D.Play(_package, _file, _track, _finish); }