示例#1
0
 internal static void LinkMagicCubeManagerAndFinish(MagicCubeManager manager, FinishCanvasHandler finishCanvasHandler)
 {
     manager.LinkProcessFinishGame(finishCanvasHandler);
 }
示例#2
0
 public void LinkProcessFinishGame(FinishCanvasHandler finishCanvasHandler)
 {
     processFinishGameSetTime = finishCanvasHandler.StartFinish;
 }