示例#1
0
        void ReleaseDesignerOutlets()
        {
            if (CancelButton != null)
            {
                CancelButton.Dispose();
                CancelButton = null;
            }

            if (FinishButton != null)
            {
                FinishButton.Dispose();
                FinishButton = null;
            }

            if (Header != null)
            {
                Header.Dispose();
                Header = null;
            }

            if (Outline != null)
            {
                Outline.Dispose();
                Outline = null;
            }

            if (SideSplashView != null)
            {
                SideSplashView.Dispose();
                SideSplashView = null;
            }
        }
示例#2
0
 private void UpdateFinishButton()
 {
     UserInformationFirstLineLabel.Visible  = false;
     UserInformationSecondLineLabel.Visible = false;
     FinishButton.Visible = true;
     FinishButton.Refresh();
 }
示例#3
0
        public void UpdateWizardState()
        {
            if (SelectedIndex == 0)
            {
                BackButton.Enabled = false;
            }
            else
            {
                BackButton.Enabled = true;
            }

            if (SelectedIndex == this.Pages.Count - 1)
            {
                NextButton.Enabled   = false;
                FinishButton.Enabled = true;
                FinishButton.Focus();
            }
            else
            {
                StiCanNextEventArgs e = new StiCanNextEventArgs();
                InvokeOnCanNext(e);
                NextButton.Enabled = e.CanNext;

                StiCanFinishEventArgs ee = new StiCanFinishEventArgs();
                InvokeOnCanFinish(ee);
                FinishButton.Enabled = ee.CanFinish;
            }
        }
示例#4
0
        public void Action_finish()
        {
            screenshot screens = new screenshot();

            FinishButton.Click();
            screens.Takescreenshot9("filename");
        }
        void ReleaseDesignerOutlets()
        {
            if (FinishButton != null)
            {
                FinishButton.Dispose();
                FinishButton = null;
            }

            if (HeaderDescription != null)
            {
                HeaderDescription.Dispose();
                HeaderDescription = null;
            }

            if (HeaderImage != null)
            {
                HeaderImage.Dispose();
                HeaderImage = null;
            }

            if (HeaderTitle != null)
            {
                HeaderTitle.Dispose();
                HeaderTitle = null;
            }
        }
示例#6
0
        void ReleaseDesignerOutlets()
        {
            if (TutorialText != null)
            {
                TutorialText.Dispose();
                TutorialText = null;
            }

            if (TutorialView != null)
            {
                TutorialView.Dispose();
                TutorialView = null;
            }

            if (StartCheck != null)
            {
                StartCheck.Dispose();
                StartCheck = null;
            }

            if (FinishButton != null)
            {
                FinishButton.Dispose();
                FinishButton = null;
            }
        }
示例#7
0
        void ReleaseDesignerOutlets()
        {
            if (FinishButton != null)
            {
                FinishButton.Dispose();
                FinishButton = null;
            }

            if (TableColumnProgress != null)
            {
                TableColumnProgress.Dispose();
                TableColumnProgress = null;
            }

            if (TableRowContextMenu != null)
            {
                TableRowContextMenu.Dispose();
                TableRowContextMenu = null;
            }

            if (TableRowMenuOpen != null)
            {
                TableRowMenuOpen.Dispose();
                TableRowMenuOpen = null;
            }

            if (TableView != null)
            {
                TableView.Dispose();
                TableView = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (TaskTypeIcon != null)
            {
                TaskTypeIcon.Dispose();
                TaskTypeIcon = null;
            }

            if (TaskTypeName != null)
            {
                TaskTypeName.Dispose();
                TaskTypeName = null;
            }

            if (TaskDescription != null)
            {
                TaskDescription.Dispose();
                TaskDescription = null;
            }

            if (FinishButton != null)
            {
                FinishButton.Dispose();
                FinishButton = null;
            }
        }
示例#9
0
        private void NotifyFeatureCommandsCollectionFinish(object sender, NotifyFeatureCommandsCollectionFinishEventArgs e)
        {
            if (e.Result.Success)
            {
                YesNo autoClose = Launcher.AutoClose;
                if (autoClose == YesNo.Yes)
                {
                    CloseForm();
                }

                if (UserInformationFirstLineLabel.InvokeRequired)
                {
                    var d = new SafeUpdateFinishButtonDelegate(UpdateFinishButton);
                    FeatureLabel.Invoke(d);
                }
                else
                {
                    UserInformationFirstLineLabel.Visible  = false;
                    UserInformationSecondLineLabel.Visible = false;
                    FinishButton.Visible = true;
                    FinishButton.Refresh();
                }
            }
            else
            {
                MessageBox.Show(e.Result.Errors.AsMessages().ToStringBuilder().ToString(), @"Error", MessageBoxButtons.OK);

                CloseForm();
            }
        }
示例#10
0
        protected override void InitBindings()
        {
            ViewPager.Adapter = new WelcomePagerAdapter(ChildFragmentManager, ViewModel.WelcomeTabEntries);
            DotsLayout.SetupWithViewPager(ViewPager);
            ViewPager.PageSelected += ViewPagerOnPageSelected;

            FinishButton.Visibility = ViewStates.Gone;

            FinishButton.SetOnClickCommand(ViewModel.FinishCommand);
            SkipButton.SetOnClickCommand(ViewModel.FinishCommand);
        }
示例#11
0
 internal void Finish()
 {
     FinishButton.Click();
     Execute(() => {
         // Wait for the wizard to close properly max 10 seconds
         int i = 0;
         while (wiz.IsActive && i < 100)
         {
             SleepWithDoEvents(100);
             i++;
         }
     });
 }
        void ReleaseDesignerOutlets()
        {
            if (headerLabel != null)
            {
                headerLabel.Dispose();
                headerLabel = null;
            }

            if (FinishButton != null)
            {
                FinishButton.Dispose();
                FinishButton = null;
            }
        }
        void ReleaseDesignerOutlets()
        {
            if (OpenButton != null)
            {
                OpenButton.Dispose();
                OpenButton = null;
            }

            if (FinishButton != null)
            {
                FinishButton.Dispose();
                FinishButton = null;
            }
        }
示例#14
0
        public override void ViewWillAppear(bool animated)
        {
            base.ViewDidAppear(animated);

            if (thisTask.ChildTasks == null ||
                !thisTask.ChildTasks.Any())
            {
                FinishButton.SetTitle("Add follow-up tasks by tapping +!", UIControlState.Normal);
            }
            else
            {
                FinishButton.SetTitle("Save and Return", UIControlState.Normal);
                TableView.Source = new CreateViewSource(thisTask.ChildTasks.ToList(), EditTask, null, false);
            }
        }
示例#15
0
 private void skillsCertificationButton_Click(object sender, EventArgs e)
 {
     if (Conversions.ToBoolean(db.userExists(firstNameTextBox.Text, lastNameTextBox.Text, aliasTextBox.Text)))
     {
         db.updateSkillsOrCertifications();
         if (skillsCertificationButton.Text.Equals("Save and Continue"))
         {
             if (!firstAidCheckBox.Checked)
             {
                 newEmployeeTabControl.TabPages.Add(cardIDTabPage);
                 newEmployeeTabControl.SelectTab(2);
                 FinishButton.Show();
             }
             else if (firstAidCheckBox.Checked & firstAidComboBox.SelectedIndex != -1)
             {
                 newEmployeeTabControl.TabPages.Add(cardIDTabPage);
                 newEmployeeTabControl.SelectTab(2);
                 FinishButton.Show();
             }
             else
             {
                 titleSkillsAndCertificationLabel.BackColor = Color.Firebrick;
                 titleSkillsAndCertificationLabel.Text      = "Please, select the level of the first aid certificate";
             }
         }
         else if (!firstAidCheckBox.Checked)
         {
             Close();
         }
         else if (firstAidCheckBox.Checked & firstAidComboBox.SelectedIndex != -1)
         {
         }
         // EmployeeOptionsTabControl.SelectTab(1)
         else
         {
             titleSkillsAndCertificationLabel.BackColor = Color.Firebrick;
             titleSkillsAndCertificationLabel.Text      = "Please, select the level of the first aid certificate";
         }
     }
 }
示例#16
0
        protected void ShowHideButtons()
        {
            if (PageIndex > 0)
            {
                PreviousButton.Show();
            }
            else
            {
                PreviousButton.Hide();
            }

            if (PageIndex < (Pages.Count - 1))
            {
                NextButton.Show();
                FinishButton.Hide();
            }
            else
            {
                NextButton.Hide();
                FinishButton.Show();
            }
        }
示例#17
0
    public int ShakeCount = 0;                          //地震発生のカメラ振動を捕える補数。初期値0


    // Start is called before the first frame update
    void Start()
    {
        // オープニング
        GameOpening();
        SinarioFlag    = 0;
        MapDisplayFlag = 0;
        ShakeCount     = 0;
        Efect.SetActive(false);
        Siya.SetActive(false);
        StartCamera.SetActive(true);
        OtherCamara.SetActive(false);
        //Trajectory.SetActive(false);
        ResultCamera.SetActive(false);
        //NPC.SetActive(false);
        Wave.GetComponent <WaveController>().enabled = false;
        Player.gameObject.GetComponent <UnityChanControlScriptWithRgidBody>().enabled = false;
        //GetComponent<NPCControl>().enabled = false;
        ControllText.SetActive(false);
        audioSource.SetActive(false);
        MapDisplay.SetActive(false);
        HinanArea.SetActive(false);
        Notification.SetActive(false);
        Atari      = GameObject.Find("Atari");
        atari      = Atari.GetComponent <Atari>();
        AreaCount  = GameObject.Find("hinanarea (2)");
        HinanCount = AreaCount.GetComponent <HinanAreaCount>();
        HighCount  = GameObject.Find("hinanarea (1)");
        HighHinan  = HighCount.GetComponent <HighHinanAreaCount>();
        //HighCount = GameObject.Find("hinanarea (1)");
        //HighhinanCount = HighCount.GetComponent<HinanareaCount>();
        //Changer = GameObject.Find("MainCamera");
        Camerachanger = OtherCamara.GetComponent <CameraChanger>();
        if (HinanCount.AreaCount == 0)
        {
            FinishButton.SetActive(false);
        }
    }
示例#18
0
        private void SetMaximumButton_Click(object sender, RoutedEventArgs e)
        {
            double num;

            //read Loadcell to get Raw Maximum Value
            if (SetMaximumTextBox.Text == "")
            {
                errorMessageShow("Please enter weight value, then press Calibrate button"); return;
            }
            if (!double.TryParse(SetMaximumTextBox.Text, out num))
            {
                errorMessageShow("Please enter numeric value for weight value"); return;
            }

            _UserMaximumValue = Convert.ToDecimal(SetMaximumTextBox.Text); //Capture User Maximum
            //_MaximumValue = Convert.ToDecimal(SetMaximumTextBox.Text); //Capture User Minimum
            _RawMaximumValue = GpioUtility.ReadData();

            string message = "Wieght value set. Press Finish button to complete calibration.";

            successMessageShow(message);
            SetMaximumButton.IsEnabled = false;
            FinishButton.Focus(FocusState.Programmatic);
        }
示例#19
0
        void ReleaseDesignerOutlets()
        {
            if (AddressLabel != null)
            {
                AddressLabel.Dispose();
                AddressLabel = null;
            }

            if (AddressText != null)
            {
                AddressText.Dispose();
                AddressText = null;
            }

            if (CancelButton != null)
            {
                CancelButton.Dispose();
                CancelButton = null;
            }

            if (CredentialsTab != null)
            {
                CredentialsTab.Dispose();
                CredentialsTab = null;
            }

            if (FinishButton != null)
            {
                FinishButton.Dispose();
                FinishButton = null;
            }

            if (FolderTab != null)
            {
                FolderTab.Dispose();
                FolderTab = null;
            }

            if (Header != null)
            {
                Header.Dispose();
                Header = null;
            }

            if (LoginStatusLabel != null)
            {
                LoginStatusLabel.Dispose();
                LoginStatusLabel = null;
            }

            if (LoginStatusProgress != null)
            {
                LoginStatusProgress.Dispose();
                LoginStatusProgress = null;
            }

            if (Outline != null)
            {
                Outline.Dispose();
                Outline = null;
            }

            if (PasswordLabel != null)
            {
                PasswordLabel.Dispose();
                PasswordLabel = null;
            }

            if (PasswordText != null)
            {
                PasswordText.Dispose();
                PasswordText = null;
            }

            if (SideSplashView != null)
            {
                SideSplashView.Dispose();
                SideSplashView = null;
            }

            if (TabView != null)
            {
                TabView.Dispose();
                TabView = null;
            }

            if (UserLabel != null)
            {
                UserLabel.Dispose();
                UserLabel = null;
            }

            if (UserText != null)
            {
                UserText.Dispose();
                UserText = null;
            }
        }
示例#20
0
        public override void ViewDidLoad()
        {
            base.ViewDidLoad();

            InitKeyboardHandling();
            DismissKeyboardOnBackgroundTap();

            if (thisActivity == null)
            {
                NavigationController.PopViewController(true);
                return;
            }

            if (thisActivity.LearningTasks == null)
            {
                thisActivity.LearningTasks = new List <LearningTask>();
            }

            // check if we're editing an existing task
            if (thisActivity.LearningTasks.ToList().Count > parentTaskIndex)
            {
                if (childTaskIndex != null)
                {
                    var parent = thisActivity.LearningTasks.ToList()[parentTaskIndex];
                    if (parent.ChildTasks != null & parent.ChildTasks.Count() > childTaskIndex)
                    {
                        thisTask     = parent.ChildTasks.ToList()[(int)childTaskIndex];
                        thisTaskType = thisTask.TaskType;
                    }
                }
                else
                {
                    thisTask     = thisActivity.LearningTasks.ToList()[parentTaskIndex];
                    thisTaskType = thisTask.TaskType;
                }

                UIBarButtonItem customButton = new UIBarButtonItem(
                    UIImage.FromFile("ic_delete"),
                    UIBarButtonItemStyle.Plain,
                    (s, e) =>
                {
                    ConfirmDelete();
                }
                    );
                NavigationItem.RightBarButtonItem = customButton;
            }

            if (thisTaskType == null)
            {
                NavigationController.PopViewController(true);
            }

            NavigationItem.Title = thisTaskType.DisplayName;

            ImageService.Instance.LoadUrl(thisTaskType.IconUrl).Into(TaskTypeIcon);

            FinishButton.TouchUpInside += FinishButton_TouchUpInside;

            // style the text view to look like a text field - why the hell are they different?
            TaskDescription.Layer.BorderColor  = UIColor.Gray.ColorWithAlpha(0.5f).CGColor;
            TaskDescription.Layer.BorderWidth  = 2;
            TaskDescription.Layer.CornerRadius = 5;
            TaskDescription.ClipsToBounds      = true;

            if (thisTask != null)
            {
                TaskDescription.Text = thisTask.Description;
                FinishButton.SetTitle("Save Changes", UIControlState.Normal);
            }
            else
            {
                // Add placeholder text
                TaskDescription.Delegate = new TextViewPlaceholderDelegate(TaskDescription, placeholderText);
            }
        }
示例#21
0
    // Update is called once per frame
    void Update()
    {
        //Debug.Log(Time.time + ": Flag :" +SinarioFlag);
        Vector3 Ppos = Player.transform.position;

        if (SinarioFlag == 0)
        {
            StartCamera.SetActive(true);
            OtherCamara.SetActive(false);
            ControllText.SetActive(false);
            //Trajectory.GetComponent<Material>().color = new Color(1.0f, 1.0f, 1.0f, 0.0f);
        }
        if (SinarioFlag == 1)
        {
            //audioSource.Play();
            audioSource.SetActive(true);
            StartCamera.SetActive(false);
            OtherCamara.SetActive(true);
            ControllText.SetActive(true);
            Player.gameObject.GetComponent <UnityChanControlScriptWithRgidBody>().enabled = true;
            if (Input.GetKey(KeyCode.UpArrow) || Input.GetKey(KeyCode.W))
            {
                Text.SetActive(false);
            }
            if (atari.AtariFlag == 1)
            {
                Notification.SetActive(true);
            }
        }
        else
        {
            Notification.SetActive(false);
        }
        if (SinarioFlag == 2)
        {
            Invoke("StopShake", 10);
        }

        if (SinarioFlag == 3)
        {
            if (Input.GetKeyUp(KeyCode.UpArrow))
            {
                if (ShakeCount <= 2)
                {
                    ShakeCount = 1;
                    Debug.Log("ShakeCount : " + ShakeCount);
                }
            }
            if (Input.GetKey(KeyCode.LeftArrow) || Input.GetKey(KeyCode.RightArrow))
            {
                if (ShakeCount == 0)
                {
                    ShakeCount = 2;
                    Debug.Log("ShakeCount : " + ShakeCount);
                }
            }
            if (Input.GetKey(KeyCode.C))
            {
                ShakeCount = 3;
                Debug.Log("ShakeCount : " + ShakeCount);
            }
        }
        if (SinarioFlag == 4)
        {
            Debug.Log("シナリオ4です。");
        }

        if (SinarioFlag == 5)
        {
            Player.gameObject.GetComponent <UnityChanControlScriptWithRgidBody>().enabled = false;
            OtherCamara.SetActive(false);
            GameOverCamera.SetActive(false);
            ResultCamera.SetActive(true);
            audioSource.SetActive(false);
            if (HinanCount.AreaCount == 1)
            {
                FinishButton.SetActive(true);
            }
            if (HighHinan.HighHinanCount == 1)
            {
                FinishButton2.SetActive(true);
            }
            if (Camerachanger.ChangerCount == 0)
            {
                ResultText1.SetActive(false);
                ResultText2.SetActive(true);
            }
            else if (Camerachanger.ChangerCount == 1)
            {
                ResultText1.SetActive(true);
                ResultText2.SetActive(false);
            }

            //Wave.GetComponent<WaveController>().enabled = false;
            //Trajectory.GetComponent<Material>().color = new Color(1.0f, 1.0f, 1.0f, 1.0f);
            //Trajectory.SetActive(true);
        }
        if (SinarioFlag == 6)
        {
            Start();
        }
        if (SinarioFlag == 1 || SinarioFlag == 2 || SinarioFlag == 3 || SinarioFlag == 4)
        {
            if (MapDisplayFlag == 0)
            {
                if (Input.GetKeyDown(KeyCode.M))
                {
                    MapDisplay.SetActive(true);
                    MapDisplayFlag = 1;
                    Debug.Log("Mapを表示");
                    if (SinarioFlag == 3)
                    {
                        HinanArea.SetActive(true);
                    }
                }
            }
            else
            {
                if (Input.GetKeyDown(KeyCode.M))
                {
                    MapDisplay.SetActive(false);
                    MapDisplayFlag = 0;
                    Debug.Log("Mapを非表示");
                    if (SinarioFlag == 3)
                    {
                        HinanArea.SetActive(false);
                    }
                }
            }
        }
    }