public void fingerReleased(FingerTarget finger1, FingerTarget finger2) { if (finger1.fingerId > finger2.fingerId) { FingerTarget _f = finger1; finger1 = finger2; finger2 = _f; } var args = new FingersCollidedEventArgs(finger1, finger2); onFingersReleased(this, args); }
public FingersCollidedEventArgs(FingerTarget finger1, FingerTarget finger2) { m_fingers = new FingerTarget[2] { finger1, finger2 }; }
void Awake() { Me = this; DismissLocal(); // прячем indexFinger = GlobalFuncs.GetFinger(HandNetworkData.DataType.RightHand, HandNetworkData.FingerType.Index); }