public UnityUsagesAsyncFinderCallback(LifetimeDefinition lifetimeDef, UnityUsagesFinderConsumer consumer, UnityHost unityHost, IShellLocks shellLocks, string displayName, FindUsageResultElement selected, bool focusUnity) { myLifetimeDef = lifetimeDef; myConsumer = consumer; myUnityHost = unityHost; myShellLocks = shellLocks; myDisplayName = displayName; mySelected = selected; myFocusUnity = focusUnity; }
public UnityUsagesAsyncFinderCallback(LifetimeDefinition progressBarLifetimeDefinition, Lifetime componentLifetime, UnityUsagesFinderConsumer consumer, UnityHost unityHost, UnityEditorProtocol editorProtocol, IShellLocks shellLocks, string displayName, FindUsageResultElement selected, bool focusUnity) { myProgressBarLifetimeDefinition = progressBarLifetimeDefinition; myComponentLifetime = componentLifetime; myConsumer = consumer; myUnityHost = unityHost; myEditorProtocol = editorProtocol; myShellLocks = shellLocks; myDisplayName = displayName; mySelected = selected; }
public static RdFindUsageResultElement ConvertToUnityModel(this FindUsageResultElement request) { return(new RdFindUsageResultElement(request.IsPrefab, request.ExpandInTreeView, request.FilePath, request.FileName, request.PathElements, request.RootIndices)); }