示例#1
0
文件: FightSequence.cs 项目: rbrt/pk
 public void SetFightSequenceReferences(EnemyController controller,
                                        EnemyEncounter encounter,
                                        FindFightPositions fightPositions)
 {
     enemyController               = controller;
     enemyEncounter                = encounter;
     findFightPositions            = fightPositions;
     simulataneousAttackingEnemies = 1;
 }
示例#2
0
文件: FightSequence.cs 项目: rbrt/pk
 public void SetFightSequenceReferences(EnemyController controller,
                                        EnemyEncounter encounter,
                                        FindFightPositions fightPositions)
 {
     enemyController = controller;
     enemyEncounter = encounter;
     findFightPositions = fightPositions;
     simulataneousAttackingEnemies = 1;
 }