示例#1
0
        static long FindGold(int size, IEnumerable <string> input)
        {
            var tiles = new TileCollection(input);

            var grid = new Tile[size, size];

            // Find a corner piece and orient it in the top left corner
            var cornerTile = tiles.CornerPieces.First();

            grid[0, 0] = cornerTile;

            if (tiles.SideMatches(cornerTile.TopId).Count > 1)
            {
                cornerTile.FlipVertical();
            }

            if (tiles.SideMatches(cornerTile.LeftId).Count > 1)
            {
                cornerTile.FlipHorizontal();
            }

            // Fill in the left column
            for (int y = 1; y < size; y++)
            {
                grid[y, 0] = tiles.FindAndOrientTileBelow(grid[y - 1, 0]);
            }

            // Fill in the rest of the grid
            for (int y = 0; y < size; y++)
            {
                for (int x = 1; x < size; x++)
                {
                    grid[y, x] = tiles.FindAndOrientTileRight(grid[y, x - 1]);
                }
            }

            // Piece together the final image
            var image = new FinalImage(size * 8);

            for (int y = 0; y < size; y++)
            {
                for (int line = 1; line <= 8; line++)
                {
                    var sb = new StringBuilder();
                    for (int x = 0; x < size; x++)
                    {
                        sb.Append(grid[y, x].GetLineInner(line));
                    }

                    image.AddLine(sb.ToString());
                }
            }

            // Solution is total # count minus the number of characters taken up by monsters
            const int monsterSize   = 15;
            var       hashMarkCount = image.CountCharacter('#');
            var       monsterCount  = image.CountMonsters();

            return(hashMarkCount - (monsterCount * monsterSize));
        }
示例#2
0
        public static FinalImage ToFinalImage(this FinalImageEntity newEntity, FinalImage oldEntity = null)
        {
            FinalImage entity = oldEntity;

            if (entity == null)
            {
                entity = new FinalImage();
            }
            entity.Format         = newEntity.Format;
            entity.Resolution     = newEntity.Resolution;
            entity.FinalImageBlob = newEntity.FinalImageBlob;
            entity.InitialVideoId = newEntity.InitialVideoId;
            return(entity);
        }
示例#3
0
        public static FinalImageEntity ToFinalImageEntity(this FinalImage model)
        {
            if (model == null)
            {
                return(null);
            }

            FinalImageEntity entity = new FinalImageEntity();

            entity.Id             = model.Id;
            entity.Format         = model.Format;
            entity.Resolution     = model.Resolution;
            entity.FinalImageBlob = model.FinalImageBlob;
            entity.InitialVideoId = model.InitialVideoId;
            if (model.InitialVideo != null)
            {
                entity.InitialVideo = model.InitialVideo.ToInitialVideoEntity();
            }
            return(entity);
        }
示例#4
0
 public override void UnloadContent()
 {
     FinalImage.Dispose();
     FinalImage = null;
     base.UnloadContent();
 }