示例#1
0
        private void load()
        {
            tile = new FillFlowTile(() => new Tile(), 128.0f);

            Add(tile);
            AddStep("FillFlow Tile", () => tile.Show());
            AddStep("Add Tile", () => tile.AddTile());
            AddStep("Remove Tile", () => tile.DelTile());
            AddStep("Init", () => tile.Init());
        }
示例#2
0
 private void load()
 {
     fireandIce = new FireandIce(BPM)
     {
         Anchor = Anchor.Centre,
         Origin = Anchor.Centre
     };
     Tile          = new FillFlowTile(() => new Tile(), BPM);
     InternalChild = new Container
     {
         Anchor   = Anchor.Centre,
         Origin   = Anchor.Centre,
         Children = new Drawable[]
         {
             Tile,
             fireandIce
         }
     };
 }