private void LoadMap() { Map map = _maplistView.SelectedItem as Map; if (map == null) { return; } FileWDT wdt = ModelSceneService.Instance.LoadWDT(map.InternalName, map.Id); if (wdt != null) { if (Wdt_Selected != null) { Wdt_Selected.Invoke(this, wdt); } Adts.GetAllAdts(wdt); } else { Adts.Clear(); } }
public FileWDT LoadWDT(string mapname, int mapid) { if (wdt != null) { wdt.UnloadADT(adt); adt = null; Engine.Instance.ResourceLoader.UnloadWDT(wdt); wdt = null; } wdt = Engine.Instance.ResourceLoader.LoadWDT(mapname, mapid, true); return(wdt); }
public void Shutdown() { Engine.Instance.SceneManager.RemoveAllSceneNodes(); Engine.Instance.SceneManager.RemoveAllCameras(); if (wdt != null) { wdt.UnloadADT(adt); adt = null; Engine.Instance.ResourceLoader.UnloadWDT(wdt); wdt = null; } }
public static void GetAllAdts(this AdtCollection adts, FileWDT wdt) { adts.Clear(); for (uint i = 0; i < wdt.TileCount; ++i) { uint row, col; if (!wdt.GetTile(i, out row, out col)) { continue; } string name = String.Format("{0},{1}", row, col); adts.Add(new Adt() { Name = name, Id = (int)i, Row = row, Col = col }); } }