示例#1
0
        public static void SaveByteStr(ulong id, byte[] cmd)
        {
            string folder = FileUtilNew.GetLocalPath() + "/battlelogs/";

            if (!Directory.Exists(folder))
            {
                Directory.CreateDirectory(folder);
            }
            string path = folder + id;

            File.WriteAllBytes(path, cmd);
        }
示例#2
0
        private void OnReceiveBattleData(params object[] arg)
        {
            BattleData data = arg[0] as BattleData;

            if (data == null)
            {
                return;
            }

            string text = "";

            text += "战斗id(battleID):" + data.battleId;
            text += WRAP;
            text += "攻击方初始状态:";
            text += WRAP;

            heros.Clear();
            for (int i = 0; i < data.atkTeam.heroList.Count; i++)
            {
                BattleHeroInfo info = data.atkTeam.heroList[i];
                heros.Add(info.tempId, info);
                string template = "{0} heroId({1}),tempId({2}),位置{3},血量{4}/{6},怒气{5}";
                text += string.Format(template, GetHeroNameByHeroid(info.heroId), info.heroId, info.tempId, info.pos, info.hp, info.mp, info.maxHp);
                text += WRAP;
            }

            text += "防御方方初始状态:";
            text += WRAP;
            for (int i = 0; i < data.defTeam.heroList.Count; i++)
            {
                BattleHeroInfo info = data.defTeam.heroList[i];
                heros.Add(info.tempId, info);
                string template = "{0} heroId({1}),tempId({2}),位置{3},血量{4}/{6},怒气{5}";
                text += string.Format(template, GetHeroNameByHeroid(info.heroId), info.heroId, info.tempId, info.pos, info.hp, info.mp, info.maxHp);
                text += WRAP;
            }

            for (int i = 0; i < data.roundList.Count; i++)
            {
                text += string.Format("第{0}回合:", data.roundList[i].round);
                text += WRAP;
                for (int j = 0; j < data.roundList[i].records.Count; j++)
                {
                    BattleHeroRecords records  = data.roundList [i].records [j];
                    BattleHeroInfo    info     = heros[records.tempId];
                    string            template = "{0}({1})  ";
                    text += string.Format(template, GetHeroNameByHeroid(info.heroId), info.pos);
                    for (int k = 0; k < records.recordList.Count; k++)
                    {
                        ClientBattleRecord record = (ClientBattleRecord)records.recordList [k];
                        text += TranslateRecord(record);
                        text += WRAP;
                    }
                }
            }

            text += "战斗结束";

            string folder = FileUtilNew.GetLocalPath() + "/battlelogs/";

            if (!Directory.Exists(folder))
            {
                Directory.CreateDirectory(folder);
            }
            else
            {
                string[] files = Directory.GetFiles(folder, "*.txt");
                if (files.Length > 100)
                {
                    Directory.Delete(folder, true);
                    Directory.CreateDirectory(folder);
                }
            }
            lastpath = folder + data.battleId;
            File.WriteAllText(lastpath + ".txt", text, System.Text.UTF8Encoding.UTF8);
        }