示例#1
0
 //private VdsGameActor _loadGameActor = null;
 public HelloWorld()
 {
     TestInt       = new IntProperty();
     TestInt.Value = 1;
     TestIntList   = new IntListProperty();
     TestIntList.ValueList.Add(1);
     TestIntList.ValueList.Add(2);
     TestDouble       = new DoubleProperty();
     TestDouble.Value = 2.0;
     TestDoubleList   = new DoubleListProperty();
     TestDoubleList.ValueList.Add(3.0);
     TestDoubleList.ValueList.Add(4.0);
     TestString       = new StringProperty();
     TestString.Value = "5";
     TestStringList   = new StringListProperty();
     TestStringList.ValueList.Add("6");
     TestStringList.ValueList.Add("7");
     TestBool       = new BoolProperty();
     TestBool.Value = true;
     //TestBoolList = new BoolListProperty();
     //TestBoolList.ValueList.Add(false);
     //TestBoolList.ValueList.Add(true);
     TestVec2     = new VdsVec2d(8, 9);
     TestVec2List = new VdsVec2dList();
     TestVec2List.ValueList.Add(new VdsVec2d(10, 11));
     TestVec2List.ValueList.Add(new VdsVec2d(12, 13));
     TestVec3     = new VdsVec3d(14, 15, 16);
     TestVec3List = new VdsVec3dList();
     TestVec3List.ValueList.Add(new VdsVec3d(17, 18, 19));
     TestVec3List.ValueList.Add(new VdsVec3d(20, 21, 22));
     TestVec4     = new VdsVec4d(23, 24, 25, 26);
     TestVec4List = new VdsVec4dList();
     TestVec4List.ValueList.Add(new VdsVec4d(27, 28, 29, 30));
     TestVec4List.ValueList.Add(new VdsVec4d(31, 32, 33, 34));
     TestFilePath       = new FilePathProperty();
     TestFilePath.Value = "35";
     TestEnum           = new EnumProperty();
     TestEnum.ValueList.Add("36");
     TestEnum.ValueList.Add("37");
 }
示例#2
0
 set => SetValue(FilePathProperty, value);