示例#1
0
    public List <long> GetMemberList()
    {
        string memberStr = FileOptions.GetInstance().GetOptions()["Member"];

        if (memberStr == "0")
        {
            return(null);
        }

        if (member != null)
        {
            return(member);
        }

        string[]    list   = memberStr.Split(new char[] { ',', ',' }, StringSplitOptions.RemoveEmptyEntries);
        List <long> output = new List <long>();

        for (int i = 0; i < list.Length; ++i)
        {
            long num;
            if (!long.TryParse(list[i], out num))
            {
                ApiModel.CQLog.Warning("MemberListData", "成员列表读取失败,格式不正确!");
                return(null);
            }
            output.Add(num);
        }
        member = output;
        return(output);
    }
    /// <summary>
    /// Type=1003 应用被启用<para/>
    /// 处理 酷Q 的插件启动事件回调
    /// </summary>
    /// <param name="sender">事件的触发对象</param>
    /// <param name="e">事件的附加参数</param>
    public void AppEnable(object sender, CQAppEnableEventArgs e)
    {
        // 当应用被启用后,将收到此事件。
        // 如果酷Q载入时应用已被启用,则在_eventStartup(Type=1001,酷Q启动)被调用后,本函数也将被调用一次。
        // 如非必要,不建议在这里加载窗口。(可以添加菜单,让用户手动打开窗口)
        try
        {
            ApiModel.setModel(e.CQApi, e.CQLog);
            SQLiteManager.GetInstance();
            FileOptions.GetInstance();
            GuildBattle.InitFile();

            DirectoryInfo root    = new DirectoryInfo(e.CQApi.AppDirectory);
            FileInfo[]    files   = root.GetFiles();
            string        pattern = @"Data\-(\d+)\.ini";
            foreach (FileInfo info in files)
            {
                if (Regex.IsMatch(info.Name, pattern))
                {
                    Match temp = Regex.Match(info.Name, pattern);
                    GuildBattle.GetInstance(long.Parse(temp.Groups[1].Value));
                }
            }
        } catch (Exception exception)
        {
            e.CQLog.Warning("AppEnable", exception);
        }
    }
示例#3
0
 public static void InitFile()
 {
     FileOptions.GetInstance();
     if (!File.Exists(ApiModel.CQApi.AppDirectory + "Boss.ini"))
     {
         WriteToFile(ApiModel.CQApi.AppDirectory + "Boss.ini", "6000000,8000000,10000000,12000000,20000000");
     }
 }
示例#4
0
 private void SendHelpTroopMessage(long account, long helper)
 {
     if (!FileOptions.GetInstance().CanHelpSignal())
     {
         return;
     }
     ApiModel.CQApi.SendPrivateMessage(account, "[" + GuildBattle.GetUserName(group, helper) + "] 代刀中,请注意避免重复登录导致不必要的损失");
 }
示例#5
0
    public static long GetDamageLimit()
    {
        if (damageLimit != long.MaxValue)
        {
            return(damageLimit);
        }

        long output;

        if (!long.TryParse(FileOptions.GetInstance().GetOptions()["DamageLimit"], out output))
        {
            return(long.MaxValue);
        }
        damageLimit = output;
        return(damageLimit);
    }
示例#6
0
    private void SendHelpTroopEndMessage(long account, long helper, bool isSuccess = true)
    {
        if (!FileOptions.GetInstance().CanHelpSignal())
        {
            return;
        }

        if (isSuccess)
        {
            ApiModel.CQApi.SendPrivateMessage(account, "[" + GuildBattle.GetUserName(group, helper) + "] 已完成本次出刀\n(如造成骚扰可屏蔽本窗口对话)");
        }
        else
        {
            ApiModel.CQApi.SendPrivateMessage(account, "[" + GuildBattle.GetUserName(group, helper) + "] 已取消本次出刀\n(如造成骚扰可屏蔽本窗口对话)");
        }
    }
示例#7
0
    //获取彩蛋语句
    protected string getEasterEggStr(string room_id)
    {
        // 如果未开启开关,则跳出
        if (getOptions()["EasterEgg"] == "0")
        {
            return("");
        }
        Dictionary <string, string> strDict = FileOptions.GetInstance().GetSentencesOptions();

        if (strDict.ContainsKey(room_id))
        {
            return(strDict[room_id].Trim());
        }
        else
        {
            return("");
        }
    }
示例#8
0
    public bool isAdmin(long qq)
    {
        string adminStr = FileOptions.GetInstance().GetOptions()["Admin"];

        string[] list = adminStr.Split(new char[] { ',', ',' }, StringSplitOptions.RemoveEmptyEntries);
        for (int i = 0; i < list.Length; ++i)
        {
            long num;
            if (!long.TryParse(list[i], out num))
            {
                ApiModel.CQLog.Warning("AdminData", "管理员列表读取失败,格式不正确!");
                return(false);
            }
            if (num == 0 || num == qq)
            {
                return(true);
            }
        }
        return(false);
    }
示例#9
0
    private string GetTreeAdminStr()
    {
        string treeAdminStr = FileOptions.GetInstance().GetOptions()["TreeAdmin"];

        if (treeAdminStr == "0" || treeAdminStr == "")
        {
            return("");
        }

        string[] list   = treeAdminStr.Split(new char[] { ',', ',' }, StringSplitOptions.RemoveEmptyEntries);
        string   output = "";

        for (int i = 0; i < list.Length; ++i)
        {
            long num;
            if (!long.TryParse(list[i], out num))
            {
                ApiModel.CQLog.Warning("TreeAdminData", "挂树通知列表读取失败,格式不正确!");
                return("");
            }
            output += "[CQ:at,qq=" + num + "] ";
        }
        return(output);
    }
示例#10
0
 public void CQStartup(object sender, CQStartupEventArgs e)
 {
     ApiModel.setModel(e.CQApi, e.CQLog);
     FileOptions.GetInstance();
 }
示例#11
0
 protected Dictionary <string, string> getOptions()
 {
     return(FileOptions.GetInstance().GetOptions());
 }
    public void GroupMessage(object sender, CQGroupMessageEventArgs e)
    {
        try
        {
            if (e.IsFromAnonymous)
            {
                e.Handler = false;
                return;
            }

            if (e.Message.Text.Contains("#启用公会战工具") && isAdmin(e))
            {
                if (GuildBattle.GetInstance(e.FromGroup.Id).GetActive())
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "工具已启用,该指令无效!");
                }
                //else if (GuildBattle.GetInstance(e.FromGroup.Id).GetGroup() != -1) e.CQApi.SendGroupMessage(e.FromGroup.Id, "已在其它群启用工具,请先禁用!");
                else
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).SetActive(true);
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功启用!");
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("#help"))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "[指令列表]\n" + "https://docs.qq.com/sheet/DYXBDZ1RmRXdXR0dH");
                e.Handler = true;
                return;
            }

            // 未启用公会战工具时,拦截以下指令
            if (!GuildBattle.GetInstance(e.FromGroup.Id).GetActive())
            {
                e.Handler = false;
                return;
            }

            if (e.Message.Text.Contains("#禁用公会战工具") && isAdmin(e))
            {
                if (!GuildBattle.GetInstance(e.FromGroup.Id).GetActive())
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "工具已禁用,该指令无效!");
                }
                else
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).SetActive(false);
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功禁用!");
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Contains("#重置公会战数据") && isAdmin(e))
            {
                // 重置BOSS
                GuildBattle.GetInstance(e.FromGroup.Id).SetFrequency(1, 1);
                // 清空出刀
                GuildBattle.GetInstance(e.FromGroup.Id).ClearBattleUser();
                // 清空留言
                GuildBattle.GetInstance(e.FromGroup.Id).ClearMessage();
                // 清空预约
                GuildBattle.GetInstance(e.FromGroup.Id).ClearSubscribe();
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("公会战状态"))
            {
                List <string> logs = SQLiteManager.GetInstance().GetLogs(e.FromGroup.Id);
                string        text = "【日志记录】";

                for (int i = 0; i < logs.Count; ++i)
                {
                    text += "\n" + logs[i];
                }

                text += "\n\n" + "【战斗列表】" + "\n" + GuildBattle.PrintList(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetBattleUser());
                text += "\n\n" + "【挂树列表】" + "\n" + GuildBattle.PrintList(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetTreeUser());
                e.CQApi.SendGroupMessage(e.FromGroup.Id, text);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("出刀列表"))
            {
                string text = "【战斗列表】" + "\n" + GuildBattle.PrintList(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetBattleUser());
                e.CQApi.SendGroupMessage(e.FromGroup.Id, text);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("挂树列表"))
            {
                string text = "【挂树列表】" + "\n" + GuildBattle.PrintList(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetTreeUser());
                e.CQApi.SendGroupMessage(e.FromGroup.Id, text);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("我挂树了") || e.Message.Text.Equals("救救救") || e.Message.Text.Equals("申请挂树"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).AddTreeUser(e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("他挂树了 [CQ:at,qq=") || e.Message.Text.StartsWith("他挂树了[CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);
                GuildBattle.GetInstance(e.FromGroup.Id).AddTreeUser(qq);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Contains("我去去就来") || e.Message.Text.Equals("申请出刀"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).AddBattleUser(e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("申请出刀 [CQ:at,qq=") || e.Message.Text.StartsWith("代刀中 [CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);
                GuildBattle.GetInstance(e.FromGroup.Id).AddBattleUser(qq, e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("取消挂树 [CQ:at,qq=") || e.Message.Text.StartsWith("取消挂树[CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveTreeUser(qq);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("取消出刀 [CQ:at,qq=") || e.Message.Text.StartsWith("取消出刀[CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveBattleUser(qq, e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("取消挂树"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveTreeUser(e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("取消出刀"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveBattleUser(e.FromQQ.Id, e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("伤害 [CQ:at,qq=") || e.Message.Text.StartsWith("修改伤害 [CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);

                string[] temp = e.Message.Text.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

                int  troop_num;
                long damage;

                if (temp.Length != 4 || !int.TryParse(temp[2], out troop_num) || !long.TryParse(temp[3], out damage))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                    e.Handler = true;
                    return;
                }

                if (e.Message.Text.StartsWith("修改伤害 [CQ:at,qq="))
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).PushDamage(qq, troop_num, damage, true);
                }
                else
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).PushDamage(qq, troop_num, damage, false, e.FromQQ.Id);
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("伤害 ") || e.Message.Text.StartsWith("修改伤害 "))
            {
                string[] temp = e.Message.Text.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

                int  troop_num;
                long damage;

                if (temp.Length != 3 || !int.TryParse(temp[1], out troop_num) || !long.TryParse(temp[2], out damage))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                    e.Handler = true;
                    return;
                }

                if (e.Message.Text.StartsWith("修改伤害 "))
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).PushDamage(e.FromQQ.Id, troop_num, damage, true);
                }
                else
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).PushDamage(e.FromQQ.Id, troop_num, damage, false);
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("设置BOSS ") && isAdmin(e))
            {
                string[] temp = e.Message.Text.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

                int frequency, boss_num;

                if (temp.Length != 3 || !int.TryParse(temp[1], out frequency) || !int.TryParse(temp[2], out boss_num))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                    e.Handler = true;
                    return;
                }
                GuildBattle.GetInstance(e.FromGroup.Id).SetFrequency(frequency, boss_num);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("设置血量 ") && isAdmin(e))
            {
                string[] temp = e.Message.Text.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
                if (temp.Length != 2)
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                }
                long blood;
                if (!long.TryParse(temp[1], out blood))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                }
                GuildBattle.GetInstance(e.FromGroup.Id).SetDamage(blood);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("清空出刀") && isAdmin(e))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).ClearBattleUser();
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "战斗列表已清空!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("清空挂树") && isAdmin(e))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).ClearTreeUser();
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "挂树列表已清空!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("今日伤害 [CQ:at,qq=") && isAdmin(e) && !FileOptions.GetInstance().IsDisableAt())
            {
                long qq = GetOperateQQ(e.Message.Text);
                e.CQApi.SendPrivateMessage(e.FromQQ.Id, GetTodayDamage(e.FromGroup.Id, qq));
                //e.CQApi.SendPrivateMessage(qq, "[" + GuildBattle.GetUserName(e.FromGroup.Id, e.FromQQ.Id) + "] 查询了您的今日伤害数据");
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "相关数据已通过私聊发送!");
                e.Handler = true;
                return;
            }

            if (Regex.IsMatch(e.Message.Text, @"今日伤害 (\d+)") && isAdmin(e))
            {
                Match match = Regex.Match(e.Message.Text, @"今日伤害 (\d+)");
                long  qq;
                if (!long.TryParse(match.Groups[1].Value, out qq))
                {
                    return;
                }
                e.CQApi.SendPrivateMessage(e.FromQQ.Id, GetTodayDamage(e.FromGroup.Id, qq));
                e.CQApi.SendPrivateMessage(qq, "[" + GuildBattle.GetUserName(e.FromGroup.Id, e.FromQQ.Id) + "] 查询了您的今日伤害数据");
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "相关数据已通过私聊发送!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("今日伤害"))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, GetTodayDamage(e.FromGroup.Id, e.FromQQ.Id));
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("查看总伤害 [CQ:at,qq=") && isAdmin(e) && !FileOptions.GetInstance().IsDisableAt())
            {
                long qq = GetOperateQQ(e.Message.Text);
                e.CQApi.SendPrivateMessage(e.FromQQ.Id, GetRecentDaysDamages(e.FromGroup.Id, qq));
                //e.CQApi.SendPrivateMessage(qq, "[" + GuildBattle.GetUserName(e.FromGroup.Id, e.FromQQ.Id) + "] 查询了您的今日伤害数据");
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "相关数据已通过私聊发送!");
                e.Handler = true;
                return;
            }

            if (Regex.IsMatch(e.Message.Text, @"查看总伤害 (\d+)") && isAdmin(e))
            {
                Match match = Regex.Match(e.Message.Text, @"查看总伤害 (\d+)");
                long  qq;
                if (!long.TryParse(match.Groups[1].Value, out qq))
                {
                    return;
                }
                e.CQApi.SendPrivateMessage(e.FromQQ.Id, GetRecentDaysDamages(e.FromGroup.Id, qq));
                e.CQApi.SendPrivateMessage(qq, "[" + GuildBattle.GetUserName(e.FromGroup.Id, e.FromQQ.Id) + "] 查询了您的今日伤害数据");
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "相关数据已通过私聊发送!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("查看总伤害"))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, GetRecentDaysDamages(e.FromGroup.Id, e.FromQQ.Id));
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("查看公会总伤害") && isAdmin(e))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, GetRecentDaysGuildTotalDamages(e.FromGroup.Id));
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("出刀统计") && isAdmin(e))
            {
                e.CQApi.SendGroupMessage(e.FromGroup, BattleStatistics(e));
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("代刀统计") && isAdmin(e))
            {
                e.CQApi.SendGroupMessage(e.FromGroup, GuildBattle.GetInstance(e.FromGroup.Id).GetHelpTroopNum());
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("查看留言板") || e.Message.Text.Equals("查看留言"))
            {
                string output = "【留言板】";
                Dictionary <long, string> messages = new Dictionary <long, string>(GuildBattle.GetInstance(e.FromGroup.Id).GetMessages()); //简单粗暴解决并发问题,有待优化
                if (messages == null || messages.Count == 0)
                {
                    output += "\n无记录";
                }
                else
                {
                    foreach (KeyValuePair <long, string> kvp in messages)
                    {
                        output += "\n" + "[" + GuildBattle.GetUserName(e.FromGroup.Id, kvp.Key) + "] " + kvp.Value;
                    }
                }
                e.CQApi.SendGroupMessage(e.FromGroup, output);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("留言 "))
            {
                string[] temp       = e.Message.Text.Split(new char[] { ' ' }, 2, StringSplitOptions.RemoveEmptyEntries);
                string   addMessage = Regex.Replace(temp[1], @"\[CQ[^\s\]]+\]", "");
                GuildBattle.GetInstance(e.FromGroup.Id).AddMessage(e.FromQQ.Id, addMessage.Trim());
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "设置留言成功!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("删除留言") || e.Message.Text.Equals("取消留言"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveMessage(e.FromQQ.Id);
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "删除留言成功!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("清空留言") && isAdmin(e))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).ClearMessage();
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功清空所有留言!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("预约 "))
            {
                string[] temp = e.Message.Text.Split(new char[] { ' ' }, 2, StringSplitOptions.RemoveEmptyEntries);

                int boss_num = 0;
                if (!int.TryParse(temp[1], out boss_num) || boss_num <1 || boss_num> GuildBattle.BOSS_MAX)
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "参数错误!");
                    e.Handler = true;
                    return;
                }

                if (GuildBattle.GetInstance(e.FromGroup.Id).AddSubscribe(e.FromQQ.Id, boss_num))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功为[CQ:at,qq=" + e.FromQQ.Id.ToString() + "] 预约第" + temp[1] + "号BOSS" + "\n" + "注:只能同时预约一个BOSS,多次预约的数据将被覆盖");
                }
                else
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "当前已经是第" + temp[1] + "号BOSS,预约无效");
                }

                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("取消预约"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveSubscribe(e.FromQQ.Id);
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "取消成功!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("清空预约") && isAdmin(e))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).ClearSubscribe();
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功清空所有预约!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("查看预约") || e.Message.Text.Equals("预约列表"))
            {
                List <string> list = GuildBattle.GetInstance(e.FromGroup.Id).GetSubscribeList();
                string        text = "【预约列表】";
                for (int i = 0; i < list.Count; ++i)
                {
                    text += "\n" + list[i];
                }
                if (list.Count == 0)
                {
                    text += "\n无记录";
                }
                e.CQApi.SendGroupMessage(e.FromGroup.Id, text);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("状态"))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetBossStatus());
                e.Handler = true;
                return;
            }

            if (e.Message.Text.ToUpper().Equals("申请SL") || e.Message.Text.ToUpper().StartsWith("申请SL [CQ:at,qq=", true, null))
            {
                long qq = e.FromQQ.Id;
                if (e.Message.Text.ToUpper().StartsWith("申请SL [CQ:at,qq=", true, null))
                {
                    qq = GetOperateQQ(e.Message.Text);
                }
                if (GuildBattle.GetInstance(e.FromGroup.Id).SetSL(qq))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "今日SL次数使用状态已记录!\n[今日SL使用状态] 已使用\n[使用时间] " + SQLiteManager.ConvertIntDateTime(SQLiteManager.GetTimeStamp()));
                }
                else
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "今日SL次数已用完!指令无效!");
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.ToUpper().Equals("撤销SL") || e.Message.Text.ToUpper().StartsWith("撤销SL [CQ:at,qq=", true, null))
            {
                long qq = e.FromQQ.Id;
                if (e.Message.Text.ToUpper().StartsWith("撤销SL [CQ:at,qq=", true, null))
                {
                    qq = GetOperateQQ(e.Message.Text);
                }
                if (GuildBattle.GetInstance(e.FromGroup.Id).RemoveSL(qq))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "今日SL使用状态已成功撤销!\n[今日SL使用状态] 未使用\n[使用时间] 无");
                }
                else
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "今日SL次数仍未被使用!指令无效!");
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.ToUpper().Equals("查询SL") || e.Message.Text.ToUpper().StartsWith("查询SL [CQ:at,qq=", true, null))
            {
                long qq = e.FromQQ.Id;
                if (e.Message.Text.ToUpper().StartsWith("查询SL [CQ:at,qq=", true, null))
                {
                    qq = GetOperateQQ(e.Message.Text);
                }
                long checkTime = GuildBattle.GetInstance(e.FromGroup.Id).GetSLStatus(qq);
                if (checkTime > -1)
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "[今日SL使用状态] 已使用\n[使用时间] " + SQLiteManager.ConvertIntDateTime(checkTime));
                }
                else
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "[今日SL使用状态] 未使用\n[使用时间] 无");
                }
                e.Handler = true;
                return;
            }
        } catch (Exception exception)
        {
            e.CQLog.Warning("GroupMessage", exception);
        }
    }
示例#13
0
 public static string GetSignChar()
 {
     return(FileOptions.GetInstance().GetOptions()["MemberChar"]);
 }
示例#14
0
    public void PushDamage(long qq, int troop_num, long damage, bool can_modify = false, long troop_operator = -1)
    {
        if (troop_num > MAX_TROOP || troop_num < 1)
        {
            ApiModel.CQApi.SendGroupMessage(group, "输入的队伍编号不正确,应为1~3(补刀可填4~6)!");
            return;
        }

        if (damage >= GetDamageLimit())
        {
            ApiModel.CQApi.SendGroupMessage(group, "输入伤害超出系统限制(" + GetDamageLimit().ToString() + ")!");
            return;
        }

        if (data.battleUser.Contains(qq))
        {
            data.battleUser.Remove(qq);
        }
        if (data.treeUser.Contains(qq))
        {
            data.treeUser.Remove(qq);
        }
        if (FileOptions.GetInstance().CanHelpSignal() && troop_operator > 0)
        {
            SendHelpTroopEndMessage(qq, troop_operator);
        }

        long addDamage;

        if (can_modify)
        {
            addDamage = SQLiteManager.GetInstance().ModifyDamage(group, qq, troop_num, damage, GetBossLessDamage(), data.frequency, data.bossNumber);
        }
        else
        {
            bool isLastTroop = (damage >= GetBossLessDamage());
            if (SQLiteManager.GetInstance().CreateDamage(group, qq, troop_num, Min(damage, GetBossLessDamage()),
                                                         data.frequency, data.bossNumber, troop_operator, isLastTroop, SQLiteManager.GetInstance().IsRemiburseTroopToday(group, qq)))
            {
                addDamage = long.MinValue;
            }
            else
            {
                addDamage = 0; //指令无效
            }
        }

        string text = "";

        if (addDamage == long.MinValue) // 新增伤害
        {
            data.allDamage += Min(damage, GetBossLessDamage());
            data.damage    += damage;
            SQLiteManager.GetInstance().AddLog(group, "[" + GetUserName(group, qq) + "] 的第" + troop_num.ToString() + "队对第" + data.frequency.ToString() + "周目 " + data.bossNumber.ToString() + "号BOSS造成了" + damage.ToString() + "伤害");

            text += "[第" + data.frequency.ToString() + "周目 " + data.bossNumber.ToString() + "号BOSS]";
            text += "\n" + "[" + GetUserName(group, qq) + "] 的第" + troop_num.ToString() + "队共造成了" + damage.ToString() + "伤害";
        }
        else if (addDamage != 0)   // 修改伤害
        {
            data.allDamage += addDamage;
            CaculateFrequency();
            SQLiteManager.GetInstance().AddLog(group, "[" + GetUserName(group, qq) + "] 将第" + troop_num.ToString() + "队造成的伤害由" + (damage - addDamage).ToString() + "修改为" + damage.ToString());

            text += "[第" + data.frequency.ToString() + "周目 " + data.bossNumber.ToString() + "号BOSS]";
            text += "\n" + "[" + GetUserName(group, qq) + "] 将第" + troop_num.ToString() + "队造成的伤害由" + (damage - addDamage).ToString() + "修改为" + damage.ToString();
        }
        else
        {
            if (can_modify)
            {
                text += "您本次的伤害数据已经被正确记录!该指令无效!";
            }
            else
            {
                text += "您本队伍的伤害数据已有记录!该指令无效!";
            }
        }

        if (data.damage >= bossdata[data.bossNumber - 1])
        {
            SQLiteManager.GetInstance().AddLog(group, "第" + data.frequency.ToString() + "周目 " + data.bossNumber.ToString() + "号BOSS已被击败");
            data.damage = 0;
            data.treeUser.Clear();
            data.battleUser.Clear();
            data.bossNumber += 1;
            if (data.bossNumber > BOSS_MAX)
            {
                data.bossNumber = 1;
                data.frequency += 1;
            }
            text += "\n" + "该BOSS已被击败,下一个BOSS为:" +
                    "\n" + "第" + data.frequency.ToString() + "周目 " + data.bossNumber.ToString() + "号BOSS HP: " + GetBossLessDamage().ToString();
            ApiModel.CQApi.SendGroupMessage(group, text);

            string atStr = GetSubscribeStr(data.bossNumber);
            if (atStr != "")
            {
                ApiModel.CQApi.SendGroupMessage(group, "[BOSS预约提醒] 您预约的BOSS已出现,请及时出刀\n" + atStr);
            }
        }
        else
        {
            text += "\n" + "当前BOSS剩余血量: " + GetBossLessDamage().ToString();
            ApiModel.CQApi.SendGroupMessage(group, text);
        }
        SaveData();
    }