public override void Init(ITorchBase torch) { base.Init(torch); this.ListenOnGameLoaded(OnGameLoaded); this.ListenOnGameUnloading(OnGameUnloading); _cancellationTokenSource = new CancellationTokenSource(); var configPath = this.MakeConfigFilePath(); _config = Persistent <DotTraceConnectorConfig> .Load(configPath); _fileLoggingConfigurator = new FileLoggingConfigurator( "TorchDotTraceConnector", new[] { "TorchDotTraceConnector.*" }, Config.LogFilePath); _fileLoggingConfigurator.Initialize(); _fileLoggingConfigurator.Configure(Config); _connector = new DotTraceConnector(Config); _simDropObserver = new SimDropObserver(10); Config.PropertyChanged += (sender, args) => { _fileLoggingConfigurator.Configure(Config); }; }
async void OnConfigPropertyChanged(object sender, PropertyChangedEventArgs args) { try { _fileLoggingConfigurator.Configure(Config); if (Config.Enable) { if (args.PropertyName == nameof(Config.Enable) || args.PropertyName == nameof(Config.Token)) { await TorchAlert.InitializeDiscordAsync(); } if (args.PropertyName == nameof(Config.EnableGameText) || args.PropertyName == nameof(Config.GameText)) { await TorchAlert.UpdateGameTextAsync(); } } } catch (Exception e) { Log.Warn(e, "failed applying config changes"); } }
public override void Init(ITorchBase torch) { base.Init(torch); this.ListenOnGameLoaded(OnGameLoaded); this.ListenOnGameUnloading(OnGameUnloading); _cancellationTokenSource = new CancellationTokenSource(); var configPath = this.MakeConfigFilePath(); _config = Persistent <TorchAlertConfig> .Load(configPath); Config.PropertyChanged += OnConfigPropertyChanged; _fileLoggingConfigurator = new FileLoggingConfigurator(nameof(TorchAlert), new[] { "TorchAlert.*", "Discord.Net.*" }, Config.LogFilePath); _fileLoggingConfigurator.Initialize(); _fileLoggingConfigurator.Configure(Config); var linkDbPath = this.MakeFilePath($"{nameof(DiscordIdentityLinker)}.csv"); var splitLookup = new ParentsLookupTree <long>(); TorchAlert = new Core.TorchAlert(Config, linkDbPath, splitLookup); MyCubeGridPatch.SplitLookup = splitLookup; Log.Info("initialized"); }
public override void Init(ITorchBase torch) { base.Init(torch); this.ListenOnGameLoaded(OnGameLoaded); this.ListenOnGameUnloading(OnGameUnloading); var configFilePath = this.MakeConfigFilePath(); _config = Persistent <AutoModeratorConfig> .Load(configFilePath); _config.Data.Initialize(); Config.PropertyChanged += OnConfigChanged; _fileLoggingConfigurator = new FileLoggingConfigurator( "AutoModerator", new[] { "AutoModerator.*", "Utils.TorchEntityGps.*", "Utils.TimeSerieses.*" }, AutoModeratorConfig.DefaultLogFilePath); _fileLoggingConfigurator.Initialize(); _fileLoggingConfigurator.Configure(Config); // Local Gps Mod ModAdditionPatch.AddModForServerAndClient(2781829620); }
void OnConfigChanged(object _, PropertyChangedEventArgs args) { _fileLoggingConfigurator.Configure(Config); Log.Info("config changed"); }