protected override async Task ExecuteAfter(FieldUser sender, SkillTemplate template, SkillCommandOption option) { await sender.ModifySkills(s => s.Set( template.ID, option.Level ?? sender.Character.GetSkillLevel(template.ID), option.MasterLevel ?? sender.Character.GetSkillMasterLevel(template.ID) )); }
public override async Task Handle(RecvPacketOperations operation, IPacket packet, FieldUser user) { packet.Decode <int>(); var templateID = packet.Decode <int>(); var template = user.Service.TemplateManager.Get <SkillTemplate>(templateID); Console.WriteLine(template); if (template == null) { return; } var job = template.ID / 10000; var jobLevel = (byte)SkillConstants.GetJobLevel(job); if (jobLevel == 0) { var sp = Math.Min(user.Character.Level - 1, job == 3000 ? 9 : 6); for (var i = 0; i < 3; i++) { sp -= user.Character.GetSkillLevel(job * 1000 + 1000 + i); } if (sp > 0) { await user.ModifySkills(s => s.Add(templateID), true); } return; } if (SkillConstants.IsExtendSPJob(job) && user.Character.GetExtendSP(jobLevel) <= 0) { return; } if (!SkillConstants.IsExtendSPJob(job) && user.Character.SP <= 0) { return; } var maxLevel = template.MaxLevel; if (SkillConstants.IsSkillNeedMasterLevel(templateID)) { maxLevel = (short)user.Character.GetSkillMasterLevel(templateID); } if (user.Character.GetSkillLevel(templateID) >= maxLevel) { return; } await user.ModifyStats(s => { if (SkillConstants.IsExtendSPJob(job)) { s.SetExtendSP(jobLevel, (byte)(s.GetExtendSP(jobLevel) - 1)); } else { s.SP--; } }); await user.ModifySkills(s => s.Add(templateID), true); }