public void DrawHalfEmptyMatrixTest() { byte[,] actualMatrix = { { 0, 0, 0, 2, 3, 4, 2, 3, 4, 0 }, { 1, 1, 2, 2, 4, 4, 4, 0, 4, 1 }, { 2, 0, 4, 1, 3, 0, 2, 3, 4, 1 }, { 2, 3, 0, 3, 3, 0, 2, 3, 1, 0 }, { 0, 1, 2, 2, 3, 0, 2, 3, 4, 1 } }; string actualString = FieldToString.Draw(actualMatrix); StringBuilder expected = new StringBuilder(); expected.AppendLine(" 0 1 2 3 4 5 6 7 8 9 "); expected.AppendLine(" ---------------------"); expected.AppendLine("0 | 2 3 4 2 3 4 |"); expected.AppendLine("1 | 1 1 2 2 4 4 4 4 1 |"); expected.AppendLine("2 | 2 4 1 3 2 3 4 1 |"); expected.AppendLine("3 | 2 3 3 3 2 3 1 |"); expected.AppendLine("4 | 1 2 2 3 2 3 4 1 |"); expected.AppendLine(" ---------------------"); string expectedString = expected.ToString(); Assert.AreEqual(expectedString, actualString); }
public void DrawEmptyMatrixTest() { byte[,] actualMatrix = { { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0 } }; string actualString = FieldToString.Draw(actualMatrix); StringBuilder expected = new StringBuilder(); expected.AppendLine(" 0 1 2 3 4 5 6 "); expected.AppendLine(" ---------------"); expected.AppendLine("0 | |"); expected.AppendLine("1 | |"); expected.AppendLine("2 | |"); expected.AppendLine("3 | |"); expected.AppendLine("4 | |"); expected.AppendLine("5 | |"); expected.AppendLine(" ---------------"); string expectedString = expected.ToString(); Assert.AreEqual(expectedString, actualString); }
public void DrawOneColumnMatrixTest() { byte[,] actualMatrix = { { 8 }, { 1 }, { 2 }, { 2 }, { 8 }, { 8 }, { 2 }, { 8 } }; string actualString = FieldToString.Draw(actualMatrix); StringBuilder expected = new StringBuilder(); expected.AppendLine(" 0 "); expected.AppendLine(" ---"); expected.AppendLine("0 | 8 |"); expected.AppendLine("1 | 1 |"); expected.AppendLine("2 | 2 |"); expected.AppendLine("3 | 2 |"); expected.AppendLine("4 | 8 |"); expected.AppendLine("5 | 8 |"); expected.AppendLine("6 | 2 |"); expected.AppendLine("7 | 8 |"); expected.AppendLine(" ---"); string expectedString = expected.ToString(); Assert.AreEqual(expectedString, actualString); }
void Show(BaseField obj) { Colors colors = FieldToColors.Convert(obj); Console.BackgroundColor = colors.Background; Console.ForegroundColor = colors.Foreground; Console.Write(FieldToString.Convert(obj)); Console.BackgroundColor = Colors.DefaultBackground; Console.ForegroundColor = Colors.DefaultForeground; }
public void DrawOneRowMatrixTest() { byte[,] actualMatrix = { { 8, 5, 2, 2, 3, 4, 2, 3, 4, 5, 2 } }; string actualString = FieldToString.Draw(actualMatrix); StringBuilder expected = new StringBuilder(); expected.AppendLine(" 0 1 2 3 4 5 6 7 8 9 10 "); expected.AppendLine(" -----------------------"); expected.AppendLine("0 | 8 5 2 2 3 4 2 3 4 5 2 |"); expected.AppendLine(" -----------------------"); string expectedString = expected.ToString(); Assert.AreEqual(expectedString, actualString); }
public GameEngine() { var rand = new Random(); var spawn = new Spawner(rand); var validator = new CoordinateValidator(); var pointCalc = new AxisPointCalculations(); var correctPlacement = new PlacementCorrection(); var predatorSpecial = new PredatorEssentials(validator, pointCalc, correctPlacement); var preySpecial = new PreyEssentials(validator, correctPlacement); var standardMovement = new Movement(rand, validator); var fieldToStrConverter = new FieldToString(); _factory = new SavannaFactory (validator, spawn, standardMovement, predatorSpecial, preySpecial); _field = new Field(); _displayer = new ConsoleFieldDisplayer(fieldToStrConverter); _user = new ConsoleUserAddAnimals (standardMovement, validator, predatorSpecial, preySpecial, spawn); _animalLists = new AnimalLists(); _assemblyLoader = new AssemblyLoader(validator, standardMovement, preySpecial, predatorSpecial); }
public override void RenderGameFieldState(byte[,] fieldClone) { // the console is cleared only once - at first print of the field if (!this.isBackgroundChanged) { Console.BackgroundColor = ConsoleColor.White; Console.Clear(); this.isBackgroundChanged = true; } // sets the buffer size to maximum possible, because when printing many lines the cursor gets out of the console and throws an exception Console.BufferHeight = short.MaxValue - 1; Console.ForegroundColor = ConsoleColor.Black; var fieldAsString = FieldToString.DrawEmptyFrame(fieldClone); var topCursorPosition = Console.CursorTop; Console.WriteLine(fieldAsString); var defaultConsoleForegroundColor = Console.ForegroundColor; for (int row = 0; row < fieldClone.GetLength(0); row++) { Console.SetCursorPosition(InitialLeftCursorPosition, topCursorPosition + InitialTopCursorPosition + row); for (int col = 0; col < fieldClone.GetLength(1); col++) { if (fieldClone[row, col] == 0) { Console.Write(" "); continue; } BaloonColor color = (BaloonColor)fieldClone[row, col]; Console.ForegroundColor = (ConsoleColor)Enum.Parse(typeof(ConsoleColor), color.ToString()); Console.Write("♥ "); } } Console.SetCursorPosition(0, topCursorPosition + InitialTopCursorPosition + 2 + fieldClone.GetLength(0)); Console.ForegroundColor = defaultConsoleForegroundColor; }
public void DrawRegularMatrixTest() { byte[,] actualMatrix = { { 8, 5, 2, 2, 3, 4, 2, 3, 4, 5, 2 }, { 1, 1, 2, 2, 4, 4, 4, 6, 4, 1, 2 }, { 2, 1, 4, 1, 3, 4, 2, 3, 4, 1, 4 }, { 2, 3, 7, 3, 3, 1, 2, 3, 1, 3, 7 }, { 8, 1, 2, 2, 3, 9, 2, 3, 4, 1, 2 }, { 8, 5, 2, 2, 3, 4, 2, 3, 4, 5, 2 }, { 1, 1, 2, 2, 4, 4, 4, 6, 4, 1, 2 }, { 2, 1, 4, 1, 3, 4, 2, 3, 4, 1, 4 }, { 2, 3, 7, 3, 3, 1, 2, 3, 1, 3, 7 }, { 8, 1, 2, 2, 3, 9, 2, 3, 4, 1, 2 } }; string actualString = FieldToString.Draw(actualMatrix); StringBuilder expected = new StringBuilder(); expected.AppendLine(" 0 1 2 3 4 5 6 7 8 9 10 "); expected.AppendLine(" -----------------------"); expected.AppendLine("0 | 8 5 2 2 3 4 2 3 4 5 2 |"); expected.AppendLine("1 | 1 1 2 2 4 4 4 6 4 1 2 |"); expected.AppendLine("2 | 2 1 4 1 3 4 2 3 4 1 4 |"); expected.AppendLine("3 | 2 3 7 3 3 1 2 3 1 3 7 |"); expected.AppendLine("4 | 8 1 2 2 3 9 2 3 4 1 2 |"); expected.AppendLine("5 | 8 5 2 2 3 4 2 3 4 5 2 |"); expected.AppendLine("6 | 1 1 2 2 4 4 4 6 4 1 2 |"); expected.AppendLine("7 | 2 1 4 1 3 4 2 3 4 1 4 |"); expected.AppendLine("8 | 2 3 7 3 3 1 2 3 1 3 7 |"); expected.AppendLine("9 | 8 1 2 2 3 9 2 3 4 1 2 |"); expected.AppendLine(" -----------------------"); string expectedString = expected.ToString(); Assert.AreEqual(expectedString, actualString); }
public void DrawNullMatrixTest() { string matrixString = FieldToString.Draw(null); }
public virtual void RenderGameFieldState(byte[,] fieldClone) { var fieldAsString = FieldToString.Draw(fieldClone); Console.WriteLine(fieldAsString); }