public byte[] Serialize() { int bufferBase; if (this.___entitystate == EntitySerialization03.EntityState.UNINITIALIZED) { Initialize(); } EntitySerialization03.EntityState oldState = OnChangeStateOnly(EntitySerialization03.EntityState.SERIALIZED); byte[][] fieldBuffers = new byte[this.___nfields][]; // Entity System fields bufferBase = 0; fieldBuffers[bufferBase] = FieldSerialization03.Serialize(this.__entitytypehash); bufferBase++; fieldBuffers[bufferBase] = FieldSerialization03.Serialize(this.__created); bufferBase++; fieldBuffers[bufferBase] = FieldSerialization03.Serialize(this.__modified); bufferBase++; fieldBuffers[bufferBase] = FieldSerialization03.Serialize(this.__changeindex); bufferBase++; // Entity Data fields fieldBuffers[bufferBase] = FieldSerialization03.Serialize(this._imageVersion); bufferBase++; fieldBuffers[bufferBase] = FieldSerialization03.Serialize(this._imageName); bufferBase++; fieldBuffers[bufferBase] = FieldSerialization03.Serialize(this._imageContent); bufferBase++; byte[] buffer = EntitySerialization03.SerializeFieldBuffers(fieldBuffers, this.___entityserializationsignature, this.___entityserializationversion, this.___fieldserializationversion, (byte)this.___entitystate, this.___nfields); this.___entitystate = oldState; return(buffer); }
public byte[] Serialize() { if (___entitystate == EntitySerialization03.EntityState.UNINITIALIZED) { Initialize(); } EntitySerialization03.EntityState oldState = OnChangeState(EntitySerialization03.EntityState.SERIALIZED); byte[][] fieldBuffer = new byte[this.___nfields][]; // Entity System fields fieldBuffer[0] = FieldSerialization03.Serialize(this.__entitytypehash); fieldBuffer[1] = FieldSerialization03.Serialize(this.__created); fieldBuffer[2] = FieldSerialization03.Serialize(this.__modified); fieldBuffer[3] = FieldSerialization03.Serialize(this.__changeindex); // Entity Data fields fieldBuffer[3] = FieldSerialization03.Serialize(this._id); fieldBuffer[4] = FieldSerialization03.Serialize(this._username); fieldBuffer[5] = FieldSerialization03.Serialize(this._passphrase); int lBuffer = EntitySerialization03.NHEADERFIELDS * sizeof(byte); for (int fi = 0; fi < ___nfields; fi++) { lBuffer += fieldBuffer[fi].Length; // Entity System fields plus Entity data fields } byte[] buffer = new byte[lBuffer]; int bufferBase = 0; // Entity Header fields buffer[bufferBase++] = ___entityserializationsignature; buffer[bufferBase++] = ___entityserializationversion; buffer[bufferBase++] = ___fieldserializationversion; buffer[bufferBase++] = (byte)___entitystate; buffer[bufferBase++] = ___nfields; // Entity System fields plus Entity data fields for (int fi = 0; fi < ___nfields; fi++) { if (bufferBase + fieldBuffer[fi].Length > lBuffer) { OnChangeState(EntitySerialization03.EntityState.EXCEPTION_SERIALIZATION); return(Array.Empty <byte>()); } fieldBuffer[fi].CopyTo(buffer, bufferBase); bufferBase += fieldBuffer[fi].Length; } ___entitystate = oldState; return(buffer); }
public byte[] Serialize() { int fieldBufferBase; if (this.___entitystate == EntitySerialization03.EntityState.UNINITIALIZED) { Initialize(); } EntitySerialization03.EntityState oldState = OnChangeState(EntitySerialization03.EntityState.SERIALIZED); byte[][] fieldBuffer = new byte[this.___nfields][]; fieldBufferBase = 0; // Entity System fields fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this.__entitytypehash); fieldBufferBase++; fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this.__created); fieldBufferBase++; fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this.__modified); fieldBufferBase++; fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this.__changeindex); fieldBufferBase++; // Entity Data fields fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this._imageVersion); fieldBufferBase++; fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this._imageName); fieldBufferBase++; fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this._imageContent); fieldBufferBase++; // Blockchain data fields fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this.__previousentityBlockindex); fieldBufferBase++; fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this.__previousentityTxhash, false); fieldBufferBase++; // FieldEncoding.ASCIIString fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this.__previousentityContentHash); fieldBufferBase++; fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this.__thisentityRecentBlockIndex); fieldBufferBase++; fieldBuffer[fieldBufferBase] = FieldSerialization03.Serialize(this.__thisentityContentHash); fieldBufferBase++; int lBuffer = EntitySerialization03.NHEADERFIELDS * sizeof(byte); for (int fi = 0; fi < this.___nfields; fi++) { lBuffer += fieldBuffer[fi].Length; // System + Entity + Blockchain data fields } byte[] buffer = new byte[lBuffer]; fieldBufferBase = 0; // Entity Header fields buffer[fieldBufferBase++] = this.___entityserializationsignature; buffer[fieldBufferBase++] = this.___entityserializationversion; buffer[fieldBufferBase++] = this.___fieldserializationversion; buffer[fieldBufferBase++] = (byte)this.___entitystate; buffer[fieldBufferBase++] = this.___nfields; // System + Entity + Blockchain data fields - copy all fields except __thisentityContentHash for (int fi = 0; fi < this.___nfields - 1; fi++) { if (fieldBufferBase + fieldBuffer[fi].Length > lBuffer) { OnChangeState(EntitySerialization03.EntityState.EXCEPTION_SERIALIZATION); return(Array.Empty <byte>()); } fieldBuffer[fi].CopyTo(buffer, fieldBufferBase); fieldBufferBase += fieldBuffer[fi].Length; } // Set __thisentityContentHash and encode it into the buffer using (SHA256 SHA256Factory = SHA256.Create()) { __thisentityContentHash = SHA256Factory.ComputeHash(buffer, 0, fieldBufferBase); fieldBuffer[this.___nfields - 1].CopyTo(buffer, fieldBufferBase); fieldBufferBase += fieldBuffer[this.___nfields - 1].Length; } this.___entitystate = oldState; return(buffer); }