void Update() { if (gameManager.GetStart()) { if (Input.GetButtonDown("Fire" + id)) { int fireNum = uiManager.SetFire(stageId); if (fireNum != -1) { GameObject ball = Instantiate(ballObjects[fireNum], shotPos.position, transform.rotation) as GameObject; ball.transform.parent = transform.parent; } } /* * if (Input.GetButtonDown("Select" + id)) * { * uiManager.RotateAngle(1); * } * * if (Input.GetButtonDown("Select_Rev" + id)) * { * uiManager.RotateAngle(-1); * } */ } else { if (Input.GetButtonDown("Fire" + id)) { gameManager.SetPlayer(id); audioSource.PlayOneShot(clips[1]); } if (Input.GetButtonDown("Select" + id)) { stageId = fieldSelector.SetStage(1); audioSource.PlayOneShot(clips[0]); } if (Input.GetButtonDown("Select_Rev" + id)) { stageId = fieldSelector.SetStage(-1); audioSource.PlayOneShot(clips[0]); } } }