public override IInjector CreateFieldMutatorInjector(FieldMutatorParams @params) { CheckSelf(); return(new CecilFieldMutatorInjector(SelfAssembly, GameAssembly, @params)); }
public CecilFieldMutatorInjector(AssemblyDefinition self, AssemblyDefinition def, FieldMutatorParams @params) { _self = self; _def = def; _params = @params; }