示例#1
0
    private void DisplayItemDetail(Transform item, ListDataTypeBase data, Int32 index, Boolean isInit)
    {
        FieldItemListData fieldItemListData = (FieldItemListData)data;
        ItemDetailHUD     itemDetailHud     = new ItemDetailHUD(item.gameObject);

        if (isInit)
        {
            UIEventListener uiEventListener = UIEventListener.Get(itemDetailHud.ManualButton.gameObject);
            uiEventListener.Select += itemDetailHud.Self.GetComponent <ScrollItemKeyNavigation>().OnOtherObjectSelect;
            DisplayWindowBackground(item.gameObject, null);
        }
        if (ButtonGroupState.ActiveGroup == ItemArrangeGroupButton)
        {
            if (_currentItemIndex == index && !_switchingItem)
            {
                if (isInit)
                {
                    ButtonGroupState.HoldActiveStateOnGroup(item.gameObject, ItemGroupButton);
                }
                ButtonGroupState.SetButtonAnimation(item.gameObject, false);
                ButtonGroupState.SetOutsideLimitRectBehavior(PointerManager.LimitRectBehavior.Hide, ItemGroupButton);
            }
            else
            {
                ButtonGroupState.SetButtonAnimation(item.gameObject, true);
            }
        }
        FF9UIDataTool.DisplayItem(fieldItemListData.ItemId, itemDetailHud.IconSprite, itemDetailHud.NameLabel, fieldItemListData.Enable);
        itemDetailHud.NumberLabel.text         = fieldItemListData.ItemCount.ToString();
        itemDetailHud.NumberLabel.color        = !fieldItemListData.Enable ? FF9TextTool.Gray : FF9TextTool.White;
        itemDetailHud.Button.Help.Enable       = true;
        itemDetailHud.Button.Help.Text         = FF9TextTool.ItemHelpDescription(fieldItemListData.ItemId);
        itemDetailHud.ManualButton.Help.Enable = true;
        itemDetailHud.ManualButton.Help.Text   = FF9TextTool.ItemHelpDescription(fieldItemListData.ItemId);
    }
示例#2
0
    private void DisplayItem()
    {
        _itemIdList.Clear();
        List <ListDataTypeBase> inDataList = new List <ListDataTypeBase>();

        foreach (FF9ITEM ff9Item in FF9StateSystem.Common.FF9.item)
        {
            if (ff9Item.count > 0)
            {
                _itemIdList.Add(ff9Item.id);
                Boolean           flag = (ff9item._FF9Item_Data[ff9Item.id].type & 1) != 0;
                FieldItemListData fieldItemListData = new FieldItemListData
                {
                    Enable    = flag,
                    ItemId    = ff9Item.id,
                    ItemCount = ff9Item.count
                };
                inDataList.Add(fieldItemListData);
            }
            else if (_usedItemIdList.Contains(ff9Item.id))
            {
                _itemIdList.Add(ff9Item.id);
                FieldItemListData fieldItemListData = new FieldItemListData
                {
                    Enable    = false,
                    ItemId    = ff9Item.id,
                    ItemCount = 0
                };
                inDataList.Add(fieldItemListData);
            }
        }
        if (_itemScrollList.ItemsPool.Count == 0)
        {
            _itemScrollList.PopulateListItemWithData = DisplayItemDetail;
            _itemScrollList.OnRecycleListItemClick  += OnListItemClick;
            _itemScrollList.InitTableView(inDataList, 0);
        }
        else
        {
            _itemScrollList.SetOriginalData(inDataList);
            if (ButtonGroupState.HaveCursorMemorize(ItemGroupButton) || ButtonGroupState.ActiveGroup == ItemArrangeGroupButton)
            {
                return;
            }
            _itemScrollList.JumpToIndex(0, false);
        }
    }