示例#1
0
 private void Awake()
 {
     mainCamera              = GameObject.Find("Main Camera").GetComponent <Camera>();
     floorArranger           = GameObject.Find("GameManager").GetComponent <FloorArranger>();
     interActiveUIController = GameObject.Find("InteractiveCanvas").GetComponent <InteractiveUIController>();
     menuUIController        = GameObject.Find("MenuCanvas").GetComponent <MenuUIController>();
     fieldConstructor        = GameObject.Find("GameManager").GetComponent <FieldConstructor>();
     characterManager        = GameObject.Find("GameManager").GetComponent <CharacterManager>();
     //Cursor.lockState = CursorLockMode.Confined; // 게임 창 밖으로 마우스가 안나감
 }
    private void Awake()
    {
        systemTapIsOn = false;
        mainCamera    = GameObject.Find("Main Camera").GetComponent <Camera>();

        fieldConstructor = GameObject.Find("GameManager").GetComponent <FieldConstructor>();
        menuCanvas       = GameObject.Find("MenuCanvas").GetComponent <Canvas>();
        systemCanvas     = GameObject.Find("SystemCanvas").GetComponent <Canvas>();

        OutviewBase = GameObject.Find("OutviewBase");
        dataStorage = GameObject.Find("GameManager").GetComponent <DataStorage>();
    }
示例#3
0
 private void Start()
 {
     field = GetComponent <FieldConstructor>();
     cam   = Camera.main;
 }