示例#1
0
 // Use this for initialization
 void Start()
 {
     feedText = GameObject.Find ("ObjectRespond").GetComponent<FeedTextFromObject> ();
     defaultColor = new Color( (148.0f/255.0f) , (159.0f/255.0f), (213.0f/255.0f), defaultAlpha);
     gameObject.GetComponent<Image>().color = new Color( (148.0f/255.0f) , (159.0f/255.0f), (213.0f/255.0f), 0.0f);
     alpha = 0.0f;
     isActivated = false;
     button.SetActive (false);
 }
示例#2
0
    void Start()
    {
        feedText = transform.GetComponentInChildren <FeedTextFromObject> ();

        defaultColor = new Color((148.0f / 255.0f), (159.0f / 255.0f), (213.0f / 255.0f), defaultAlpha);
        gameObject.GetComponent <Image>().color = new Color((148.0f / 255.0f), (159.0f / 255.0f), (213.0f / 255.0f), 0.0f);
        alpha       = 0.0f;
        isActivated = false;
        button.SetActive(false);
    }
    // Use this for initialization
    void Start()
    {
        feedText = GameObject.Find("ObjectRespond").GetComponent <FeedTextFromObject>();
        textBox  = GameObject.Find("TextBox").GetComponent <FadeInFadeOut>();

        if (GameController.instance.isAndroidVersion)
        {
            isAutomatedStart = true;
        }

        AmariMovement.speed = 3.5f;
        m1pt = 1;
        m2pt = 2;
        m3pt = 3;
        f4pt = 0;
        f5pt = 4;
        f6pt = 5;

        blackScreenImage.color = Color.black;
    }
    void Start()
    {
        textBoxReference [0] = GameObject.Find("TextBox_Android");
        textBoxReference [1] = GameObject.Find("TextBox");

        playerSound = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerSound>();

        if (GameController.instance.isAndroidVersion)
        {
            interactButton = GameObject.Find("InteractionButton").GetComponent <BubbleBehaviour> ();
            textBox        = textBoxReference[0].GetComponent <FadeInFadeOut>();
            textBoxReference[1].SetActive(false);
        }
        else
        {
            textBox = textBoxReference[1].GetComponent <FadeInFadeOut>();
            textBoxReference[0].SetActive(false);
        }

        feedText = textBox.transform.GetChild(0).GetComponent <FeedTextFromObject> ();
    }
    void Start()
    {
        textBoxReference [0] = GameObject.Find ("TextBox_Android");
        textBoxReference [1] = GameObject.Find ("TextBox");

        playerSound = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerSound>();

        if (GameController.instance.isAndroidVersion) {
            interactButton = GameObject.Find ("InteractionButton").GetComponent<BubbleBehaviour> ();
            textBox = textBoxReference[0].GetComponent<FadeInFadeOut>();
            textBoxReference[1].SetActive(false);
        } else {
            textBox = textBoxReference[1].GetComponent<FadeInFadeOut>();
            textBoxReference[0].SetActive(false);
        }

        feedText = textBox.transform.GetChild(0).GetComponent<FeedTextFromObject> ();
    }
示例#6
0
    void Start()
    {
        feedText = transform.GetComponentInChildren<FeedTextFromObject> ();

        defaultColor = new Color( (148.0f/255.0f) , (159.0f/255.0f), (213.0f/255.0f), defaultAlpha);
        gameObject.GetComponent<Image>().color = new Color( (148.0f/255.0f) , (159.0f/255.0f), (213.0f/255.0f), 0.0f);
        alpha = 0.0f;
        isActivated = false;
        button.SetActive (false);
    }
    // Use this for initialization
    void Start()
    {
        feedText = GameObject.Find("ObjectRespond").GetComponent<FeedTextFromObject>();
        textBox = GameObject.Find("TextBox").GetComponent<FadeInFadeOut>();

        AmariMovement.speed = 3.5f;
        m1pt = 1;
        m2pt = 2;
        m3pt = 3;
        f4pt = 0;
        f5pt = 4;
        f6pt = 5;

        blackScreenImage.color = Color.black;
    }
    // Use this for initialization
    void Start()
    {
        feedText = GameObject.Find("ObjectRespond").GetComponent<FeedTextFromObject>();
        textBox = GameObject.Find("TextBox").GetComponent<FadeInFadeOut>();

        if (GameController.instance.isAndroidVersion)
            isAutomatedStart = true;

        AmariMovement.speed = 3.5f;
        m1pt = 1;
        m2pt = 2;
        m3pt = 3;
        f4pt = 0;
        f5pt = 4;
        f6pt = 5;

        blackScreenImage.color = Color.black;
    }