void Update() { if (!fbc.Visible()) { BrickController bc = new BrickController(); int y = GameObject.Find("Ball").GetComponent <BallController> ().getLife(); int z = GameObject.Find("TimeText").GetComponent <Timer> ().getTime(); if (bc.getScore() == 50 || (y == 2 && bc.getScore() == 200) || z == 10) { yapayZeka.transform.position = new Vector3(0.0f, 0.0f, 22.0f); isVisible(true); } if (yapayZeka.transform.position.z <= 3.0f) { Vector3 x = new Vector3(yapayZeka.transform.position.x, yapayZeka.transform.position.y, -3.0f); yapayZeka.destination = x; } else { yapayZeka.destination = player.transform.position; } } if (fbc.Visible()) { isVisible(false); } }
void Update() { if (!fbc.Visible()) { float h = horizontalSpeed * Input.GetAxis("Mouse X"); transform.Translate(0, -h, 0); rb.position = new Vector3( Mathf.Clamp(rb.position.x, boundary.xMin, boundary.xMax), 0.0f, 0.0f ); } }
void Update() { if (!fbc.Visible()) { player = GameObject.FindGameObjectWithTag("Player").GetComponent <Rigidbody>(); if (!isStart) { rb.isKinematic = false; player.isKinematic = false; rb.position = player.transform.position + new Vector3(0, 0, 1.0f); } if (Input.GetMouseButtonDown(0)) { rb.AddForce(0, 0, 300f); isStart = true; } if (rb.position.z < 0) { fbc.setVisible(true); tmp(); } } }
void Update() { if (!fbc.Visible()) { countdownTo -= Time.deltaTime; if (countdownTo > 0) { countdownText.text = "" + (int)countdownTo; } else { fbc.setVisible(true); fbc.setState(-2); } } }