示例#1
0
 public void ExtractSceneObjects(FbxScene pScene, FbxObjectsContainer.EDepth pDepth, SWIGTYPE_p_FbxArrayT_FbxNodeAttribute__EType_t pFilters)
 {
     fbx_wrapperPINVOKE.FbxObjectsContainer_ExtractSceneObjects__SWIG_0(swigCPtr, FbxScene.getCPtr(pScene), (int)pDepth, SWIGTYPE_p_FbxArrayT_FbxNodeAttribute__EType_t.getCPtr(pFilters));
     if (fbx_wrapperPINVOKE.SWIGPendingException.Pending)
     {
         throw fbx_wrapperPINVOKE.SWIGPendingException.Retrieve();
     }
 }
 public void ExtractSceneObjects(FbxNode pRootNode, FbxObjectsContainer.EDepth pDepth, SWIGTYPE_p_FbxArrayT_FbxNodeAttribute__EType_t pFilters)
 {
     FbxWrapperNativePINVOKE.FbxObjectsContainer_ExtractSceneObjects__SWIG_1(swigCPtr, FbxNode.getCPtr(pRootNode), (int)pDepth, SWIGTYPE_p_FbxArrayT_FbxNodeAttribute__EType_t.getCPtr(pFilters));
     if (FbxWrapperNativePINVOKE.SWIGPendingException.Pending)
     {
         throw FbxWrapperNativePINVOKE.SWIGPendingException.Retrieve();
     }
 }