示例#1
0
        public new static FbxNurbs Create(FbxManager pManager, string pName)
        {
            global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxNurbs_Create__SWIG_0(FbxManager.getCPtr(pManager), pName);
            FbxNurbs ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxNurbs(cPtr, false);

            return(ret);
        }
示例#2
0
        public new static FbxNurbs Create(FbxObject pContainer, string pName)
        {
            global::System.IntPtr cPtr = fbx_wrapperPINVOKE.FbxNurbs_Create__SWIG_1(FbxObject.getCPtr(pContainer), pName);
            FbxNurbs ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxNurbs(cPtr, false);

            return(ret);
        }
示例#3
0
        public FbxNurbs ConvertPatchToNurbs(FbxPatch pPatch)
        {
            global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxGeometryConverter_ConvertPatchToNurbs(swigCPtr, FbxPatch.getCPtr(pPatch));
            FbxNurbs ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxNurbs(cPtr, false);

            return(ret);
        }
示例#4
0
        public FbxNurbs FlipNurbs(FbxNurbs pNurbs, bool pSwapUV, bool pSwapClusters)
        {
            global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxGeometryConverter_FlipNurbs(swigCPtr, FbxNurbs.getCPtr(pNurbs), pSwapUV, pSwapClusters);
            FbxNurbs ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxNurbs(cPtr, false);

            return(ret);
        }
示例#5
0
        public FbxNurbsSurface ConvertNurbsToNurbsSurface(FbxNurbs pNurbs)
        {
            global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxGeometryConverter_ConvertNurbsToNurbsSurface(swigCPtr, FbxNurbs.getCPtr(pNurbs));
            FbxNurbsSurface       ret  = (cPtr == global::System.IntPtr.Zero) ? null : new FbxNurbsSurface(cPtr, false);

            return(ret);
        }
示例#6
0
 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FbxNurbs obj)
 {
     return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr);
 }
示例#7
0
 public FbxNurbs ConvertNurbsSurfaceToNurbs(FbxNurbsSurface pNurbs)
 {
     global::System.IntPtr cPtr = fbx_wrapperPINVOKE.FbxGeometryConverter_ConvertNurbsSurfaceToNurbs(swigCPtr, FbxNurbsSurface.getCPtr(pNurbs));
     FbxNurbs ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxNurbs(cPtr, false);
     return ret;
 }