public FbxGeometry.ESurfaceMode GetSurfaceMode() { FbxGeometry.ESurfaceMode ret = (FbxGeometry.ESurfaceMode)fbx_wrapperPINVOKE.FbxNurbs_GetSurfaceMode(swigCPtr); return(ret); }
public FbxGeometry.ESurfaceMode GetSurfaceMode() { FbxGeometry.ESurfaceMode ret = (FbxGeometry.ESurfaceMode)FbxWrapperNativePINVOKE.FbxNurbsSurface_GetSurfaceMode(swigCPtr); return(ret); }
public void SetSurfaceMode(FbxGeometry.ESurfaceMode pMode) { fbx_wrapperPINVOKE.FbxNurbs_SetSurfaceMode(swigCPtr, (int)pMode); }
public void SetSurfaceMode(FbxGeometry.ESurfaceMode pMode) { FbxWrapperNativePINVOKE.FbxNurbsSurface_SetSurfaceMode(swigCPtr, (int)pMode); }