public void Begin(FbxCameraManipulator.EAction pAction, float pX, float pY) { FbxWrapperNativePINVOKE.FbxCameraManipulator_Begin(swigCPtr, (int)pAction, pX, pY); }
public void Action(FbxCameraManipulator.EAction pAction, float pX, float pY, float pScale) { FbxWrapperNativePINVOKE.FbxCameraManipulator_Action__SWIG_0(swigCPtr, (int)pAction, pX, pY, pScale); }
public FbxCameraManipulator.EAction GetCurrentAction() { FbxCameraManipulator.EAction ret = (FbxCameraManipulator.EAction)FbxWrapperNativePINVOKE.FbxCameraManipulator_GetCurrentAction(swigCPtr); return(ret); }
public void Action(FbxCameraManipulator.EAction pAction, float pX, float pY) { fbx_wrapperPINVOKE.FbxCameraManipulator_Action__SWIG_1(swigCPtr, (int)pAction, pX, pY); }