public void BuilderInWorldToggleFavorite() { BuilderInWorldTestHelper.CreateTestCatalogLocalSingleObject(); CatalogItem item = DataStore.i.builderInWorld.catalogItemDict.GetValues()[0]; FavoritesController favoritesController = new FavoritesController(new GameObject("_FavoritesController").AddComponent <CatalogGroupListView>()); favoritesController.ToggleFavoriteState(item, null); Assert.IsTrue(item.IsFavorite()); favoritesController.ToggleFavoriteState(item, null); Assert.IsFalse(item.IsFavorite()); }