public void SpawnPlayer(string playerId, bool isLocalPlayer) { FastestFingerPlayer player = Instantiate(PlayerPrefab, Vector3.zero, Quaternion.identity); player.name = "Player " + playerId; player.transform.SetParent(PlayersObject.transform); player.GetComponent <PlayerAvatarRenderer>().SetPlayer(playerId); Players.Add(playerId, player); if (isLocalPlayer) { LocalPlayerId = playerId; player.GetComponent <FastestFingerPlayerController>().enabled = true; CameraController.SetTarget(player); } }
public void SetTarget(FastestFingerPlayer target) { Target = target; transform.position = Target.transform.position + Offset; }