//------------------------------------------------- // FastenerSE開始 //------------------------------------------------- public void StartSound_SEF(Fastener_SE sound) { if (IsFMovePlaying(sound)) { return; } //音再生 seFSource.clip = seFSound[(int)sound]; seFSource.Play(); }
//------------------------------------------------- // FastenerSE作動中か確認 //------------------------------------------------- bool IsFMovePlaying(Fastener_SE sound) { if (sound != Fastener_SE.Move) { return(false); } if (seFSource.clip != seFSound[(int)Fastener_SE.Move]) { return(false); } if (!seFSource.isPlaying) { return(false); } return(true); }