private void OnRespondEquip(EventBase evt) { FashionEvent fevt = evt as FashionEvent; //调用player接口 Player ply = PlayerController.Instance.GetControlObj() as Player; ply.ChangeFashion(fevt.mfashionid, fevt.actionid); }
private void OnRespondActive(EventBase evt) { FashionEvent fevt = evt as FashionEvent; if (!mItemDic.ContainsKey(fevt.mfashionid)) { return; } isDirty = true; mCharacterPreview.ChangeFashion(fevt.mfashionid, fevt.actionid); }
private void OnRespondEquip(EventBase evt) { FashionEvent fevt = evt as FashionEvent; isDirty = true; }
private void OnRespondAddstar(EventBase evt) { FashionEvent fevt = evt as FashionEvent; }
private void OnRespondActive(EventBase evt) { FashionEvent fevt = evt as FashionEvent; }