protected override void OnRenderInitialized(RenderGraphics g) { theme = RenderTheme.CreateResourcesForGraphics(g); bmpTracks[Channel.Square1] = g.CreateBitmapFromResource("Square"); bmpTracks[Channel.Square2] = g.CreateBitmapFromResource("Square"); bmpTracks[Channel.Triangle] = g.CreateBitmapFromResource("Triangle"); bmpTracks[Channel.Noise] = g.CreateBitmapFromResource("Noise"); bmpTracks[Channel.DPCM] = g.CreateBitmapFromResource("DPCM"); bmpGhostNote = g.CreateBitmapFromResource("GhostSmall"); seekBarBrush = g.CreateSolidBrush(ThemeBase.SeekBarColor); whiteKeyBrush = g.CreateHorizontalGradientBrush(0, trackNameSizeX, ThemeBase.LightGreyFillColor1, ThemeBase.LightGreyFillColor2); patternHeaderBrush = g.CreateVerticalGradientBrush(0, patternHeaderSizeY, ThemeBase.LightGreyFillColor1, ThemeBase.LightGreyFillColor2); selectedPatternVisibleBrush = g.CreateSolidBrush(Color.FromArgb(64, ThemeBase.LightGreyFillColor1)); selectedPatternInvisibleBrush = g.CreateSolidBrush(Color.FromArgb(32, ThemeBase.LightGreyFillColor1)); seekGeometry = g.CreateConvexPath(new[] { new Point(-headerSizeY / 2, 1), new Point(0, headerSizeY - 2), new Point(headerSizeY / 2, 1) }); }
protected override void OnRenderInitialized(RenderGraphics g) { theme = RenderTheme.CreateResourcesForGraphics(g); bmpTracks[Channel.Square1] = g.CreateBitmapFromResource("Square"); bmpTracks[Channel.Square2] = g.CreateBitmapFromResource("Square"); bmpTracks[Channel.Triangle] = g.CreateBitmapFromResource("Triangle"); bmpTracks[Channel.Noise] = g.CreateBitmapFromResource("Noise"); bmpTracks[Channel.DPCM] = g.CreateBitmapFromResource("DPCM"); bmpGhostNote = g.CreateBitmapFromResource("GhostSmall"); playPositionBrush = g.CreateSolidBrush(Color.FromArgb(192, ThemeBase.LightGreyFillColor1)); whiteKeyBrush = g.CreateHorizontalGradientBrush(0, trackNameSizeX, ThemeBase.LightGreyFillColor1, ThemeBase.LightGreyFillColor2); patternHeaderBrush = g.CreateVerticalGradientBrush(0, patternHeaderSizeY, ThemeBase.LightGreyFillColor1, ThemeBase.LightGreyFillColor2); selectedPatternBrush = g.CreateSolidBrush(Color.FromArgb(128, ThemeBase.LightGreyFillColor1)); }
protected override void OnRenderInitialized(RenderGraphics g) { theme = RenderTheme.CreateResourcesForGraphics(g); toolbarBrush = g.CreateHorizontalGradientBrush(0, 81, ThemeBase.LightGreyFillColor1, ThemeBase.LightGreyFillColor2); bmpLoopNone = g.CreateBitmapFromResource("LoopNone"); bmpLoopSong = g.CreateBitmapFromResource("Loop"); bmpLoopPattern = g.CreateBitmapFromResource("LoopPattern"); bmpPlay = g.CreateBitmapFromResource("Play"); bmpPause = g.CreateBitmapFromResource("Pause"); buttons[ButtonNew] = new Button { X = 4, Y = 4, Bmp = g.CreateBitmapFromResource("File"), Click = OnNew }; buttons[ButtonOpen] = new Button { X = 44, Y = 4, Bmp = g.CreateBitmapFromResource("Open"), Click = OnOpen }; buttons[ButtonSave] = new Button { X = 84, Y = 4, Bmp = g.CreateBitmapFromResource("Save"), Click = OnSave, RightClick = OnSaveAs }; buttons[ButtonExport] = new Button { X = 124, Y = 4, Bmp = g.CreateBitmapFromResource("Export"), Click = OnExport }; buttons[ButtonUndo] = new Button { X = 164, Y = 4, Bmp = g.CreateBitmapFromResource("Undo"), Click = OnUndo, Enabled = OnUndoEnabled }; buttons[ButtonRedo] = new Button { X = 204, Y = 4, Bmp = g.CreateBitmapFromResource("Redo"), Click = OnRedo, Enabled = OnRedoEnabled }; buttons[ButtonConfig] = new Button { X = 244, Y = 4, Bmp = g.CreateBitmapFromResource("Config"), Click = OnConfig }; buttons[ButtonPlay] = new Button { X = 476, Y = 4, Click = OnPlay, GetBitmap = OnPlayGetBitmap }; buttons[ButtonRewind] = new Button { X = 516, Y = 4, Bmp = g.CreateBitmapFromResource("Rewind"), Click = OnRewind }; buttons[ButtonLoop] = new Button { X = 556, Y = 4, Click = OnLoop, GetBitmap = OnLoopGetBitmap }; buttons[ButtonNew].ToolTip = "New Project (Ctrl-N)"; buttons[ButtonOpen].ToolTip = "Open Project (Ctrl-O)"; buttons[ButtonSave].ToolTip = "Save Project (Ctrl-S) [Right-Click: Save As...]"; buttons[ButtonExport].ToolTip = "Export to various formats (Ctrl+E)"; buttons[ButtonUndo].ToolTip = "Undo (Ctrl+Z)"; buttons[ButtonRedo].ToolTip = "Redo (Ctrl+Y)"; buttons[ButtonConfig].ToolTip = "Edit Application Settings"; buttons[ButtonPlay].ToolTip = "Play/Pause (Space) [Ctrl+Space: Play pattern loop, Shift-Space: Play song loop]"; buttons[ButtonRewind].ToolTip = "Rewind (Home) [Ctrl+Home: Rewind to beginning of current pattern]"; buttons[ButtonLoop].ToolTip = "Toggle Loop Mode"; var scaling = RenderTheme.MainWindowScaling; for (int i = 0; i < ButtonCount; i++) { var btn = buttons[i]; btn.X = (int)(btn.X * scaling); btn.Y = (int)(btn.Y * scaling); btn.Size = (int)(btn.Size * scaling); } timecodePosX = (int)(DefaultTimecodePosX * scaling); timecodePosY = (int)(DefaultTimecodePosY * scaling); timecodeSizeX = (int)(DefaultTimecodeSizeX * scaling); timecodeTextPosX = (int)(DefaultTimecodeTextPosX * scaling); tooltipPosY = (int)(DefaultTooltipPosY * scaling); }
protected override void OnRenderInitialized(RenderGraphics g) { theme = RenderTheme.CreateResourcesForGraphics(g); toolbarBrush = g.CreateHorizontalGradientBrush(0, 81, ThemeBase.LightGreyFillColor1, ThemeBase.LightGreyFillColor2); warningBrush = g.CreateSolidBrush(ThemeBase.Darken(ThemeBase.CustomColors[0, 0])); bmpLoopNone = g.CreateBitmapFromResource("LoopNone"); bmpLoopSong = g.CreateBitmapFromResource("Loop"); bmpLoopPattern = g.CreateBitmapFromResource("LoopPattern"); bmpPlay = g.CreateBitmapFromResource("Play"); bmpPause = g.CreateBitmapFromResource("Pause"); bmpNtsc = g.CreateBitmapFromResource("NTSC"); bmpPal = g.CreateBitmapFromResource("PAL"); buttons[ButtonNew] = new Button { X = 4, Y = 4, Bmp = g.CreateBitmapFromResource("File"), Click = OnNew }; buttons[ButtonOpen] = new Button { X = 40, Y = 4, Bmp = g.CreateBitmapFromResource("Open"), Click = OnOpen }; buttons[ButtonSave] = new Button { X = 76, Y = 4, Bmp = g.CreateBitmapFromResource("Save"), Click = OnSave, RightClick = OnSaveAs }; buttons[ButtonExport] = new Button { X = 112, Y = 4, Bmp = g.CreateBitmapFromResource("Export"), Click = OnExport }; buttons[ButtonCopy] = new Button { X = 148, Y = 4, Bmp = g.CreateBitmapFromResource("Copy"), Click = OnCopy, Enabled = OnCopyEnabled }; buttons[ButtonCut] = new Button { X = 184, Y = 4, Bmp = g.CreateBitmapFromResource("Cut"), Click = OnCut, Enabled = OnCutEnabled }; buttons[ButtonPaste] = new Button { X = 220, Y = 4, Bmp = g.CreateBitmapFromResource("Paste"), Click = OnPaste, RightClick = OnPasteSpecial, Enabled = OnPasteEnabled }; buttons[ButtonUndo] = new Button { X = 256, Y = 4, Bmp = g.CreateBitmapFromResource("Undo"), Click = OnUndo, Enabled = OnUndoEnabled }; buttons[ButtonRedo] = new Button { X = 292, Y = 4, Bmp = g.CreateBitmapFromResource("Redo"), Click = OnRedo, Enabled = OnRedoEnabled }; buttons[ButtonTransform] = new Button { X = 328, Y = 4, Bmp = g.CreateBitmapFromResource("Transform"), Click = OnTransform }; buttons[ButtonConfig] = new Button { X = 364, Y = 4, Bmp = g.CreateBitmapFromResource("Config"), Click = OnConfig }; buttons[ButtonPlay] = new Button { X = 572, Y = 4, Click = OnPlay, GetBitmap = OnPlayGetBitmap }; buttons[ButtonRewind] = new Button { X = 608, Y = 4, Bmp = g.CreateBitmapFromResource("Rewind"), Click = OnRewind }; buttons[ButtonLoop] = new Button { X = 644, Y = 4, Click = OnLoop, GetBitmap = OnLoopGetBitmap }; buttons[ButtonMachine] = new Button { X = 680, Y = 4, Click = OnMachine, GetBitmap = OnMachineGetBitmap, Enabled = OnMachineEnabled }; buttons[ButtonHelp] = new Button { X = 36, Y = 4, Bmp = g.CreateBitmapFromResource("Help"), RightAligned = true, Click = OnHelp }; buttons[ButtonNew].ToolTip = "{MouseLeft} New Project {Ctrl} {N}"; buttons[ButtonOpen].ToolTip = "{MouseLeft} Open Project {Ctrl} {O}"; buttons[ButtonSave].ToolTip = "{MouseLeft} Save Project {Ctrl} {S} - {MouseRight} Save As..."; buttons[ButtonExport].ToolTip = "{MouseLeft} Export to various formats {Ctrl} {E}"; buttons[ButtonCopy].ToolTip = "{MouseLeft} Copy selection {Ctrl} {C}"; buttons[ButtonCut].ToolTip = "{MouseLeft} Cut selection {Ctrl} {X}"; buttons[ButtonPaste].ToolTip = "{MouseLeft} Paste {Ctrl} {V}\n{MouseRight} Paste Special... {Ctrl} {Shift} {V}"; buttons[ButtonUndo].ToolTip = "{MouseLeft} Undo {Ctrl} {Z}"; buttons[ButtonRedo].ToolTip = "{MouseLeft} Redo {Ctrl} {Y}"; buttons[ButtonTransform].ToolTip = "{MouseLeft} Perform cleanup and various operations"; buttons[ButtonConfig].ToolTip = "{MouseLeft} Edit Application Settings"; buttons[ButtonPlay].ToolTip = "{MouseLeft} Play/Pause {Space} - Play from start of pattern {Ctrl} {Space}"; buttons[ButtonRewind].ToolTip = "{MouseLeft} Rewind {Home}\nRewind to beginning of current pattern {Ctrl} {Home}"; buttons[ButtonLoop].ToolTip = "{MouseLeft} Toggle Loop Mode"; buttons[ButtonMachine].ToolTip = "{MouseLeft} Toggle between NTSC/PAL playback mode"; buttons[ButtonHelp].ToolTip = "{MouseLeft} Online documentation"; var scaling = RenderTheme.MainWindowScaling; for (int i = 0; i < ButtonCount; i++) { var btn = buttons[i]; btn.X = (int)(btn.X * scaling); btn.Y = (int)(btn.Y * scaling); btn.Size = (int)(btn.Size * scaling); } timecodePosX = (int)(DefaultTimecodePosX * scaling); timecodePosY = (int)(DefaultTimecodePosY * scaling); timecodeSizeX = (int)(DefaultTimecodeSizeX * scaling); tooltipSingleLinePosY = (int)(DefaultTooltipSingleLinePosY * scaling); tooltipMultiLinePosY = (int)(DefaultTooltipMultiLinePosY * scaling); tooltipLineSizeY = (int)(DefaultTooltipLineSizeY * scaling); tooltipSpecialCharSizeX = (int)(DefaultTooltipSpecialCharSizeX * scaling); tooltipSpecialCharSizeY = (int)(DefaultTooltipSpecialCharSizeY * scaling); specialCharacters["Shift"] = new TooltipSpecialCharacter { Width = (int)(32 * scaling) }; specialCharacters["Space"] = new TooltipSpecialCharacter { Width = (int)(38 * scaling) }; specialCharacters["Home"] = new TooltipSpecialCharacter { Width = (int)(38 * scaling) }; specialCharacters["Ctrl"] = new TooltipSpecialCharacter { Width = (int)(28 * scaling) }; specialCharacters["Alt"] = new TooltipSpecialCharacter { Width = (int)(24 * scaling) }; specialCharacters["Drag"] = new TooltipSpecialCharacter { Bmp = g.CreateBitmapFromResource("Drag"), OffsetY = 2 * scaling }; specialCharacters["MouseLeft"] = new TooltipSpecialCharacter { Bmp = g.CreateBitmapFromResource("MouseLeft"), OffsetY = 2 * scaling }; specialCharacters["MouseRight"] = new TooltipSpecialCharacter { Bmp = g.CreateBitmapFromResource("MouseRight"), OffsetY = 2 * scaling }; specialCharacters["MouseWheel"] = new TooltipSpecialCharacter { Bmp = g.CreateBitmapFromResource("MouseWheel"), OffsetY = 2 * scaling }; specialCharacters["Warning"] = new TooltipSpecialCharacter { Bmp = g.CreateBitmapFromResource("Warning") }; for (char i = 'A'; i <= 'Z'; i++) { specialCharacters[i.ToString()] = new TooltipSpecialCharacter { Width = tooltipSpecialCharSizeX } } ; for (char i = '0'; i <= '9'; i++) { specialCharacters[i.ToString()] = new TooltipSpecialCharacter { Width = tooltipSpecialCharSizeX } } ; specialCharacters["~"] = new TooltipSpecialCharacter { Width = tooltipSpecialCharSizeX }; foreach (var specialChar in specialCharacters.Values) { if (specialChar.Bmp != null) { specialChar.Width = (int)g.GetBitmapWidth(specialChar.Bmp); } specialChar.Height = tooltipSpecialCharSizeY; } }
protected override void OnRenderInitialized(RenderGraphics g) { theme = RenderTheme.CreateResourcesForGraphics(g); toolbarBrush = g.CreateHorizontalGradientBrush(0, 81, ThemeBase.LightGreyFillColor1, ThemeBase.LightGreyFillColor2); bmpLoopNone = g.CreateBitmapFromResource("LoopNone"); bmpLoopSong = g.CreateBitmapFromResource("Loop"); bmpLoopPattern = g.CreateBitmapFromResource("LoopPattern"); bmpPlay = g.CreateBitmapFromResource("Play"); bmpPause = g.CreateBitmapFromResource("Pause"); buttons[ButtonNew] = new Button { X = 4, Y = 4, Bmp = g.CreateBitmapFromResource("File"), Click = OnNew }; buttons[ButtonOpen] = new Button { X = 44, Y = 4, Bmp = g.CreateBitmapFromResource("Open"), Click = OnOpen }; buttons[ButtonSave] = new Button { X = 84, Y = 4, Bmp = g.CreateBitmapFromResource("Save"), Click = OnSave, RightClick = OnSaveAs }; buttons[ButtonExport] = new Button { X = 124, Y = 4, Bmp = g.CreateBitmapFromResource("Export"), Click = OnExport }; buttons[ButtonCopy] = new Button { X = 164, Y = 4, Bmp = g.CreateBitmapFromResource("Copy"), Click = OnCopy, Enabled = OnCopyEnabled }; buttons[ButtonCut] = new Button { X = 204, Y = 4, Bmp = g.CreateBitmapFromResource("Cut"), Click = OnCut, Enabled = OnCutEnabled }; buttons[ButtonPaste] = new Button { X = 244, Y = 4, Bmp = g.CreateBitmapFromResource("Paste"), Click = OnPaste, RightClick = OnPasteSpecial, Enabled = OnPasteEnabled }; buttons[ButtonUndo] = new Button { X = 284, Y = 4, Bmp = g.CreateBitmapFromResource("Undo"), Click = OnUndo, Enabled = OnUndoEnabled }; buttons[ButtonRedo] = new Button { X = 324, Y = 4, Bmp = g.CreateBitmapFromResource("Redo"), Click = OnRedo, Enabled = OnRedoEnabled }; buttons[ButtonConfig] = new Button { X = 364, Y = 4, Bmp = g.CreateBitmapFromResource("Config"), Click = OnConfig }; buttons[ButtonPlay] = new Button { X = 594, Y = 4, Click = OnPlay, GetBitmap = OnPlayGetBitmap }; buttons[ButtonRewind] = new Button { X = 634, Y = 4, Bmp = g.CreateBitmapFromResource("Rewind"), Click = OnRewind }; buttons[ButtonLoop] = new Button { X = 674, Y = 4, Click = OnLoop, GetBitmap = OnLoopGetBitmap }; buttons[ButtonNew].ToolTip = "{MouseLeft} New Project {Ctrl} {N}"; buttons[ButtonOpen].ToolTip = "{MouseLeft} Open Project {Ctrl} {O}"; buttons[ButtonSave].ToolTip = "{MouseLeft} Save Project {Ctrl} {S} - {MouseRight} Save As..."; buttons[ButtonExport].ToolTip = "{MouseLeft} Export to various formats {Ctrl} {E}"; buttons[ButtonCopy].ToolTip = "{MouseLeft} Copy selection {Ctrl} {C}"; buttons[ButtonCut].ToolTip = "{MouseLeft} Cut selection {Ctrl} {X}"; buttons[ButtonPaste].ToolTip = "{MouseLeft} Paste {Ctrl} {V}\n{MouseRight} Paste Special... {Ctrl} {Shift} {V}"; buttons[ButtonUndo].ToolTip = "{MouseLeft} Undo {Ctrl} {Z}"; buttons[ButtonRedo].ToolTip = "{MouseLeft} Redo {Ctrl} {Y}"; buttons[ButtonConfig].ToolTip = "{MouseLeft} Edit Application Settings"; buttons[ButtonPlay].ToolTip = "{MouseLeft} Play/Pause {Space}\nPlay pattern loop {Ctrl} {Space} - Play song loop {Shift} {Space}"; buttons[ButtonRewind].ToolTip = "{MouseLeft} Rewind {Home}\nRewind to beginning of current pattern {Ctrl} {Home}"; buttons[ButtonLoop].ToolTip = "{MouseLeft} Toggle Loop Mode"; var scaling = RenderTheme.MainWindowScaling; for (int i = 0; i < ButtonCount; i++) { var btn = buttons[i]; btn.X = (int)(btn.X * scaling); btn.Y = (int)(btn.Y * scaling); btn.Size = (int)(btn.Size * scaling); } timecodePosX = (int)(DefaultTimecodePosX * scaling); timecodePosY = (int)(DefaultTimecodePosY * scaling); timecodeSizeX = (int)(DefaultTimecodeSizeX * scaling); timecodeTextPosX = (int)(DefaultTimecodeTextPosX * scaling); tooltipSingleLinePosY = (int)(DefaultTooltipSingleLinePosY * scaling); tooltipMultiLinePosY = (int)(DefaultTooltipMultiLinePosY * scaling); tooltipLineSizeY = (int)(DefaultTooltipLineSizeY * scaling); tooltipSpecialCharSizeX = (int)(DefaultTooltipSpecialCharSizeX * scaling); tooltipSpecialCharSizeY = (int)(DefaultTooltipSpecialCharSizeY * scaling); specialCharacters["Shift"] = new TooltipSpecialCharacter { Width = (int)(32 * scaling) }; specialCharacters["Space"] = new TooltipSpecialCharacter { Width = (int)(38 * scaling) }; specialCharacters["Home"] = new TooltipSpecialCharacter { Width = (int)(38 * scaling) }; specialCharacters["Ctrl"] = new TooltipSpecialCharacter { Width = (int)(28 * scaling) }; specialCharacters["Alt"] = new TooltipSpecialCharacter { Width = (int)(24 * scaling) }; specialCharacters["Drag"] = new TooltipSpecialCharacter { Bmp = g.CreateBitmapFromResource("Drag"), OffsetY = 2 * scaling }; specialCharacters["MouseLeft"] = new TooltipSpecialCharacter { Bmp = g.CreateBitmapFromResource("MouseLeft"), OffsetY = 2 * scaling }; specialCharacters["MouseRight"] = new TooltipSpecialCharacter { Bmp = g.CreateBitmapFromResource("MouseRight"), OffsetY = 2 * scaling }; specialCharacters["MouseWheel"] = new TooltipSpecialCharacter { Bmp = g.CreateBitmapFromResource("MouseWheel"), OffsetY = 2 * scaling }; for (char i = 'A'; i <= 'Z'; i++) { specialCharacters[i.ToString()] = new TooltipSpecialCharacter { Width = tooltipSpecialCharSizeX } } ; foreach (var specialChar in specialCharacters.Values) { if (specialChar.Bmp != null) { specialChar.Width = (int)g.GetBitmapWidth(specialChar.Bmp); } specialChar.Height = tooltipSpecialCharSizeY; } }