示例#1
0
文件: Entity.cs 项目: JulienR1/Assets
    public virtual void Die()
    {
        print("Killed " + gameObject.name);
        FamePoints.KillFame(stats.deathFame);
        if (OnEnemyDeath != null)
        {
            OnEnemyDeath();
        }

        Destroy(this.gameObject);
    }
示例#2
0
文件: Player.cs 项目: JulienR1/Assets
 public override void Die()
 {
     FamePoints.MortFame();
     SceneManager.LoadScene("MenuManager", LoadSceneMode.Additive);
 }