private void StartGame() { _Started = true; _Counting = false; RespawnerCenter.Ins.Enable(true); FairyPanel.ClosePanel(GameStartAlertPanel.Ins.UiName); }
protected override void Dead() { base.Dead(); FairyPanel.OpenPanel(GameStartAlertPanel.Ins.UiName); GameStartAlertPanel.Ins.SetHeadTitle(TextSys.GetText(GameOverTextKey)); GameStartAlertPanel.Ins.SetTimeCount(null); }