示例#1
0
    public void createText(Vector3 position, float comboDamage)
    {
        // Instantiate the text.
        Debug.Log("Create text!");
        GameObject textObject = Instantiate(this.damageTextPrefab, position, Quaternion.identity);
        FadingText fadeScript = textObject.GetComponent <FadingText>();

        fadeScript.StartFade(comboDamage);
        //textObject.GetComponent<BillboardScript>().followCam = isAttacker ? Camera.main : Camera.main; //TODO: Change
    }