示例#1
0
        public void OnFadingDone(FadeType fadeType)
        {
            fadingSprite.RemoveEventListener(this.gameObject);

            if (isEnabled)
            {
                DeActivate();
            }
        }
示例#2
0
 public virtual void OnEnd()
 {
     fadeComponent.RemoveEventListener(this.gameObject);
     DispatchMessage("OnWeatherDone", this);
 }