public void Setup() { mappa = new MapImpl(); animals = new List <Animal>(); FactoryAnimal f = new FactoryAnimal(); player = new PlayerImpl(new Pair <int, int>(10, 10)); animals.Add(f.GetPig(new Pair <int, int>(5, 5))); animals.Add(f.GetChicken(new Pair <int, int>(5, 5))); animals.Add(f.GetCow(new Pair <int, int>(5, 5))); }
public Engine() { this.animalFactory = new FactoryAnimal(); this.animals = new List <Animal>(); }