public void CompleteCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CustomCraft customCraft) { int badCraft = craftSystem.CanCraft(from, tool, m_Type); if (badCraft > 0) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, badCraft)); } else { from.SendLocalizedMessage(badCraft); } return; } int checkResHue = 0, checkMaxAmount = 0; object checkMessage = null; // Not enough resource to craft it if (!ConsumeRes(from, typeRes, craftSystem, ref checkResHue, ref checkMaxAmount, ConsumeType.None, ref checkMessage)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, checkMessage)); } else if (checkMessage is int && (int)checkMessage > 0) { from.SendLocalizedMessage((int)checkMessage); } else if (checkMessage is string) { from.SendMessage((string)checkMessage); } return; } else if (!ConsumeAttributes(from, ref checkMessage, false)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, checkMessage)); } else if (checkMessage is int && (int)checkMessage > 0) { from.SendLocalizedMessage((int)checkMessage); } else if (checkMessage is string) { from.SendMessage((string)checkMessage); } return; } bool toolBroken = false; int ignored = 1; int endquality = 1; bool allRequiredSkills = true; if (CheckSkills(from, typeRes, craftSystem, ref ignored, ref allRequiredSkills)) { // Resource int resHue = 0; int maxAmount = 0; object message = null; // Not enough resource to craft it if (!ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, ConsumeType.All, ref message)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, message)); } else if (message is int && (int)message > 0) { from.SendLocalizedMessage((int)message); } else if (message is string) { from.SendMessage((string)message); } return; } else if (!ConsumeAttributes(from, ref message, true)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, message)); } else if (message is int && (int)message > 0) { from.SendLocalizedMessage((int)message); } else if (message is string) { from.SendMessage((string)message); } return; } tool.UsesRemaining--; if (craftSystem is DefBlacksmithy) { AncientSmithyHammer hammer = from.FindItemOnLayer(Layer.OneHanded) as AncientSmithyHammer; if (hammer != null && hammer != tool) { hammer.UsesRemaining--; if (hammer.UsesRemaining < 1) { hammer.Delete(); } } } if (tool.UsesRemaining < 1) { toolBroken = true; } if (toolBroken) { tool.Delete(); } int num = 0; Item item; if (customCraft != null) { item = customCraft.CompleteCraft(out num); } else if (typeof(MapItem).IsAssignableFrom(ItemType) && from.Map != Map.Trammel && from.Map != Map.Felucca) { item = new IndecipherableMap(); from.SendLocalizedMessage(1070800); // The map you create becomes mysteriously indecipherable. } else { item = Activator.CreateInstance(ItemType) as Item; } if (item != null) { if (item is ICraftable) { endquality = ((ICraftable)item).OnCraft(quality, makersMark, from, craftSystem, typeRes, tool, this, resHue); } else if (item.Hue == 0) { item.Hue = resHue; } if (maxAmount > 0) { if (!item.Stackable && item is IUsesRemaining) { ((IUsesRemaining)item).UsesRemaining *= maxAmount; } else { item.Amount = maxAmount; } } from.AddToBackpack(item); if (from.AccessLevel > AccessLevel.Player) { CommandLogging.WriteLine(from, "Crafting {0} with craft system {1}", CommandLogging.Format(item), craftSystem.GetType().Name); } //from.PlaySound( 0x57 ); } if (num == 0) { num = craftSystem.PlayEndingEffect(from, false, true, toolBroken, endquality, makersMark, this); } bool queryFactionImbue = false; int availableSilver = 0; FactionItemDefinition def = null; Faction faction = null; if (item is IFactionItem) { def = FactionItemDefinition.Identify(item); if (def != null) { faction = Faction.Find(from); if (faction != null) { Town town = Town.FromRegion(from.Region); if (town != null && town.Owner == faction) { Container pack = from.Backpack; if (pack != null) { availableSilver = pack.GetAmount(typeof(Silver)); if (availableSilver >= def.SilverCost) { queryFactionImbue = Faction.IsNearType(from, def.VendorType, 12); } } } } } } // TODO: Scroll imbuing if (queryFactionImbue) { from.SendGump(new FactionImbueGump(quality, item, from, craftSystem, tool, num, availableSilver, faction, def)); } else if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, num)); } else if (num > 0) { from.SendLocalizedMessage(num); } } else if (!allRequiredSkills) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, 1044153)); } else { from.SendLocalizedMessage(1044153); // You don't have the required skills to attempt this item. } } else { ConsumeType consumeType = (UseAllRes ? ConsumeType.Half : ConsumeType.All); int resHue = 0; int maxAmount = 0; object message = null; // Not enough resource to craft it if (!ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, consumeType, ref message, true)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, message)); } else if (message is int && (int)message > 0) { from.SendLocalizedMessage((int)message); } else if (message is string) { from.SendMessage((string)message); } return; } tool.UsesRemaining--; if (tool.UsesRemaining < 1) { toolBroken = true; } if (toolBroken) { tool.Delete(); } // SkillCheck failed. int num = craftSystem.PlayEndingEffect(from, true, true, toolBroken, endquality, false, this); if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, num)); } else if (num > 0) { from.SendLocalizedMessage(num); } } }
public void CompleteCraft( int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CustomCraft customCraft) { int badCraft = craftSystem.CanCraft(from, tool, m_Type); if (badCraft > 0) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, badCraft)); } else { from.SendLocalizedMessage(badCraft); } AutoCraftTimer.EndTimer(from); return; } int checkResHue = 0, checkMaxAmount = 0; object checkMessage = null; // Not enough resource to craft it if (!ConsumeRes(from, typeRes, craftSystem, ref checkResHue, ref checkMaxAmount, ConsumeType.None, ref checkMessage)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, checkMessage)); } else if (checkMessage is int && (int)checkMessage > 0) { from.SendLocalizedMessage((int)checkMessage); } else if (checkMessage is string) { from.SendMessage((string)checkMessage); } AutoCraftTimer.EndTimer(from); return; } else if (!ConsumeAttributes(from, ref checkMessage, false)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, checkMessage)); } else if (checkMessage is int && (int)checkMessage > 0) { from.SendLocalizedMessage((int)checkMessage); } else if (checkMessage is string) { from.SendMessage((string)checkMessage); } AutoCraftTimer.EndTimer(from); return; } bool toolBroken = false; int ignored = 1; int endquality = 1; bool allRequiredSkills = true; if (CheckSkills(from, typeRes, craftSystem, ref ignored, ref allRequiredSkills)) { // Resource int resHue = 0; int maxAmount = 0; object message = null; // Not enough resource to craft it if (!ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, ConsumeType.All, ref message)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, message)); } else if (message is int && (int)message > 0) { from.SendLocalizedMessage((int)message); } else if (message is string) { from.SendMessage((string)message); } AutoCraftTimer.EndTimer(from); return; } else if (!ConsumeAttributes(from, ref message, true)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, message)); } else if (message is int && (int)message > 0) { from.SendLocalizedMessage((int)message); } else if (message is string) { from.SendMessage((string)message); } AutoCraftTimer.EndTimer(from); return; } tool.UsesRemaining--; if (craftSystem is DefBlacksmithy) { AncientSmithyHammer hammer = from.FindItemOnLayer(Layer.OneHanded) as AncientSmithyHammer; if (hammer != null && hammer != tool) { #region Mondain's Legacy if (hammer is HammerOfHephaestus) { if (hammer.UsesRemaining > 0) { hammer.UsesRemaining--; } if (hammer.UsesRemaining < 1) { from.PlaceInBackpack(hammer); } } else { hammer.UsesRemaining--; if (hammer.UsesRemaining < 1) { hammer.Delete(); } } #endregion } } #region Mondain's Legacy if (tool is HammerOfHephaestus) { if (tool.UsesRemaining < 1) { tool.UsesRemaining = 0; } } else { if (tool.UsesRemaining < 1) { toolBroken = true; } if (toolBroken) { tool.Delete(); } } #endregion int num = 0; Item item; if (customCraft != null) { item = customCraft.CompleteCraft(out num); } else if (typeof(MapItem).IsAssignableFrom(ItemType) && from.Map != Map.Trammel && from.Map != Map.Felucca) { item = new IndecipherableMap(); from.SendLocalizedMessage(1070800); // The map you create becomes mysteriously indecipherable. } else { item = Activator.CreateInstance(ItemType) as Item; } if (item != null) { #region Mondain's Legacy if (item is Board) { Type resourceType = typeRes; if (resourceType == null) { resourceType = Resources.GetAt(0).ItemType; } CraftResource thisResource = CraftResources.GetFromType(resourceType); switch (thisResource) { case CraftResource.OakWood: item = new OakBoard(); break; case CraftResource.AshWood: item = new AshBoard(); break; case CraftResource.YewWood: item = new YewBoard(); break; case CraftResource.Heartwood: item = new HeartwoodBoard(); break; case CraftResource.Bloodwood: item = new BloodwoodBoard(); break; case CraftResource.Frostwood: item = new FrostwoodBoard(); break; default: item = new Board(); break; } } #endregion if (item is ICraftable) { endquality = ((ICraftable)item).OnCraft(quality, makersMark, from, craftSystem, typeRes, tool, this, resHue); } else if (item is Food) { ((Food)item).PlayerConstructed = true; } else if (item.Hue == 0) { item.Hue = resHue; } if (maxAmount > 0) { if (!item.Stackable && item is IUsesRemaining) { ((IUsesRemaining)item).UsesRemaining *= maxAmount; } else { item.Amount = maxAmount; } } #region Plant Pigments if (item is PlantPigment && (craftSystem is DefAlchemy || craftSystem is DefCooking)) { ((PlantPigment)item).PigmentHue = PlantPigmentHueInfo.HueFromPlantHue(m_PlantHue); } if (item is NaturalDye && (craftSystem is DefAlchemy || craftSystem is DefCooking)) { ((NaturalDye)item).PigmentHue = PlantPigmentHueInfo.GetInfo(m_PlantPigmentHue).PlantPigmentHue; } if (item is SoftenedReeds && (craftSystem is DefAlchemy || craftSystem is DefCooking)) { ((SoftenedReeds)item).PlantHue = PlantHueInfo.GetInfo(m_PlantHue).PlantHue; } if (item is BaseContainer && (craftSystem is DefBasketweaving)) { (item).Hue = PlantHueInfo.GetInfo(m_PlantHue).Hue; } CraftContext context = craftSystem.GetContext(from); if (context.QuestOption == CraftQuestOption.QuestItem) { PlayerMobile px = from as PlayerMobile; if (!QuestHelper.CheckItem(px, item)) from.SendLocalizedMessage(1072355, null, 0x23); // That item does not match any of your quest criteria } #endregion if (tool.Parent is Container) { Container cntnr = (Container) tool.Parent; cntnr.TryDropItem(from, item, false); } else { from.AddToBackpack(item); } EventSink.InvokeCraftSuccess(new CraftSuccessEventArgs(from, item, tool)); if (from.IsStaff()) { CommandLogging.WriteLine( from, "Crafting {0} with craft system {1}", CommandLogging.Format(item), craftSystem.GetType().Name); } AutoCraftTimer.OnSuccessfulCraft(from); //from.PlaySound( 0x57 ); } if (num == 0) { num = craftSystem.PlayEndingEffect(from, false, true, toolBroken, endquality, makersMark, this); } bool queryFactionImbue = false; int availableSilver = 0; FactionItemDefinition def = null; Faction faction = null; if (item is IFactionItem) { def = FactionItemDefinition.Identify(item); if (def != null) { faction = Faction.Find(from); if (faction != null) { Town town = Town.FromRegion(from.Region); if (town != null && town.Owner == faction) { Container pack = from.Backpack; if (pack != null) { availableSilver = pack.GetAmount(typeof(Silver)); if (availableSilver >= def.SilverCost) { queryFactionImbue = Faction.IsNearType(from, def.VendorType, 12); } } } } } } // TODO: Scroll imbuing if (queryFactionImbue) { from.SendGump(new FactionImbueGump(quality, item, from, craftSystem, tool, num, availableSilver, faction, def)); } else if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, num)); } else if (num > 0) { from.SendLocalizedMessage(num); } } else if (!allRequiredSkills) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, 1044153)); } else { from.SendLocalizedMessage(1044153); // You don't have the required skills to attempt this item. } AutoCraftTimer.EndTimer(from); } else { ConsumeType consumeType = (UseAllRes ? ConsumeType.Half : ConsumeType.All); int resHue = 0; int maxAmount = 0; object message = null; // Not enough resource to craft it if (!ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, consumeType, ref message, true)) { if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, message)); } else if (message is int && (int)message > 0) { from.SendLocalizedMessage((int)message); } else if (message is string) { from.SendMessage((string)message); } AutoCraftTimer.EndTimer(from); return; } tool.UsesRemaining--; if (tool.UsesRemaining < 1) { toolBroken = true; } if (toolBroken) { tool.Delete(); } // SkillCheck failed. int num = craftSystem.PlayEndingEffect(from, true, true, toolBroken, endquality, false, this); if (tool != null && !tool.Deleted && tool.UsesRemaining > 0) { from.SendGump(new CraftGump(from, craftSystem, tool, num)); } else if (num > 0) { from.SendLocalizedMessage(num); } } }