示例#1
0
        public void CompleteCraft(int quality, bool makersMark, Mobile from, CraftSystem craftSystem, Type typeRes, BaseTool tool, CustomCraft customCraft)
        {
            int badCraft = craftSystem.CanCraft(from, tool, m_Type);

            if (badCraft > 0)
            {
                if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
                {
                    from.SendGump(new CraftGump(from, craftSystem, tool, badCraft));
                }
                else
                {
                    from.SendLocalizedMessage(badCraft);
                }

                return;
            }

            int    checkResHue = 0, checkMaxAmount = 0;
            object checkMessage = null;

            // Not enough resource to craft it
            if (!ConsumeRes(from, typeRes, craftSystem, ref checkResHue, ref checkMaxAmount, ConsumeType.None, ref checkMessage))
            {
                if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
                {
                    from.SendGump(new CraftGump(from, craftSystem, tool, checkMessage));
                }
                else if (checkMessage is int && (int)checkMessage > 0)
                {
                    from.SendLocalizedMessage((int)checkMessage);
                }
                else if (checkMessage is string)
                {
                    from.SendMessage((string)checkMessage);
                }

                return;
            }
            else if (!ConsumeAttributes(from, ref checkMessage, false))
            {
                if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
                {
                    from.SendGump(new CraftGump(from, craftSystem, tool, checkMessage));
                }
                else if (checkMessage is int && (int)checkMessage > 0)
                {
                    from.SendLocalizedMessage((int)checkMessage);
                }
                else if (checkMessage is string)
                {
                    from.SendMessage((string)checkMessage);
                }

                return;
            }

            bool toolBroken = false;

            int ignored    = 1;
            int endquality = 1;

            bool allRequiredSkills = true;

            if (CheckSkills(from, typeRes, craftSystem, ref ignored, ref allRequiredSkills))
            {
                // Resource
                int resHue    = 0;
                int maxAmount = 0;

                object message = null;

                // Not enough resource to craft it
                if (!ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, ConsumeType.All, ref message))
                {
                    if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
                    {
                        from.SendGump(new CraftGump(from, craftSystem, tool, message));
                    }
                    else if (message is int && (int)message > 0)
                    {
                        from.SendLocalizedMessage((int)message);
                    }
                    else if (message is string)
                    {
                        from.SendMessage((string)message);
                    }

                    return;
                }
                else if (!ConsumeAttributes(from, ref message, true))
                {
                    if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
                    {
                        from.SendGump(new CraftGump(from, craftSystem, tool, message));
                    }
                    else if (message is int && (int)message > 0)
                    {
                        from.SendLocalizedMessage((int)message);
                    }
                    else if (message is string)
                    {
                        from.SendMessage((string)message);
                    }

                    return;
                }

                tool.UsesRemaining--;

                if (craftSystem is DefBlacksmithy)
                {
                    AncientSmithyHammer hammer = from.FindItemOnLayer(Layer.OneHanded) as AncientSmithyHammer;
                    if (hammer != null && hammer != tool)
                    {
                        hammer.UsesRemaining--;
                        if (hammer.UsesRemaining < 1)
                        {
                            hammer.Delete();
                        }
                    }
                }

                if (tool.UsesRemaining < 1)
                {
                    toolBroken = true;
                }

                if (toolBroken)
                {
                    tool.Delete();
                }

                int num = 0;

                Item item;
                if (customCraft != null)
                {
                    item = customCraft.CompleteCraft(out num);
                }
                else if (typeof(MapItem).IsAssignableFrom(ItemType) && from.Map != Map.Trammel && from.Map != Map.Felucca)
                {
                    item = new IndecipherableMap();
                    from.SendLocalizedMessage(1070800);                       // The map you create becomes mysteriously indecipherable.
                }
                else
                {
                    item = Activator.CreateInstance(ItemType) as Item;
                }

                if (item != null)
                {
                    if (item is ICraftable)
                    {
                        endquality = ((ICraftable)item).OnCraft(quality, makersMark, from, craftSystem, typeRes, tool, this, resHue);
                    }
                    else if (item.Hue == 0)
                    {
                        item.Hue = resHue;
                    }

                    if (maxAmount > 0)
                    {
                        if (!item.Stackable && item is IUsesRemaining)
                        {
                            ((IUsesRemaining)item).UsesRemaining *= maxAmount;
                        }
                        else
                        {
                            item.Amount = maxAmount;
                        }
                    }

                    from.AddToBackpack(item);

                    if (from.AccessLevel > AccessLevel.Player)
                    {
                        CommandLogging.WriteLine(from, "Crafting {0} with craft system {1}", CommandLogging.Format(item), craftSystem.GetType().Name);
                    }

                    //from.PlaySound( 0x57 );
                }

                if (num == 0)
                {
                    num = craftSystem.PlayEndingEffect(from, false, true, toolBroken, endquality, makersMark, this);
                }

                bool queryFactionImbue    = false;
                int  availableSilver      = 0;
                FactionItemDefinition def = null;
                Faction faction           = null;

                if (item is IFactionItem)
                {
                    def = FactionItemDefinition.Identify(item);

                    if (def != null)
                    {
                        faction = Faction.Find(from);

                        if (faction != null)
                        {
                            Town town = Town.FromRegion(from.Region);

                            if (town != null && town.Owner == faction)
                            {
                                Container pack = from.Backpack;

                                if (pack != null)
                                {
                                    availableSilver = pack.GetAmount(typeof(Silver));

                                    if (availableSilver >= def.SilverCost)
                                    {
                                        queryFactionImbue = Faction.IsNearType(from, def.VendorType, 12);
                                    }
                                }
                            }
                        }
                    }
                }

                // TODO: Scroll imbuing

                if (queryFactionImbue)
                {
                    from.SendGump(new FactionImbueGump(quality, item, from, craftSystem, tool, num, availableSilver, faction, def));
                }
                else if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
                {
                    from.SendGump(new CraftGump(from, craftSystem, tool, num));
                }
                else if (num > 0)
                {
                    from.SendLocalizedMessage(num);
                }
            }
            else if (!allRequiredSkills)
            {
                if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
                {
                    from.SendGump(new CraftGump(from, craftSystem, tool, 1044153));
                }
                else
                {
                    from.SendLocalizedMessage(1044153);                       // You don't have the required skills to attempt this item.
                }
            }
            else
            {
                ConsumeType consumeType = (UseAllRes ? ConsumeType.Half : ConsumeType.All);
                int         resHue      = 0;
                int         maxAmount   = 0;

                object message = null;

                // Not enough resource to craft it
                if (!ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, consumeType, ref message, true))
                {
                    if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
                    {
                        from.SendGump(new CraftGump(from, craftSystem, tool, message));
                    }
                    else if (message is int && (int)message > 0)
                    {
                        from.SendLocalizedMessage((int)message);
                    }
                    else if (message is string)
                    {
                        from.SendMessage((string)message);
                    }

                    return;
                }

                tool.UsesRemaining--;

                if (tool.UsesRemaining < 1)
                {
                    toolBroken = true;
                }

                if (toolBroken)
                {
                    tool.Delete();
                }

                // SkillCheck failed.
                int num = craftSystem.PlayEndingEffect(from, true, true, toolBroken, endquality, false, this);

                if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
                {
                    from.SendGump(new CraftGump(from, craftSystem, tool, num));
                }
                else if (num > 0)
                {
                    from.SendLocalizedMessage(num);
                }
            }
        }
示例#2
0
		public void CompleteCraft(
			int quality,
			bool makersMark,
			Mobile from,
			CraftSystem craftSystem,
			Type typeRes,
			BaseTool tool,
			CustomCraft customCraft)
		{
			int badCraft = craftSystem.CanCraft(from, tool, m_Type);

			if (badCraft > 0)
			{
				if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
				{
					from.SendGump(new CraftGump(from, craftSystem, tool, badCraft));
				}
				else
				{
					from.SendLocalizedMessage(badCraft);
				}

                AutoCraftTimer.EndTimer(from);

				return;
			}

			int checkResHue = 0, checkMaxAmount = 0;
			object checkMessage = null;

			// Not enough resource to craft it
			if (!ConsumeRes(from, typeRes, craftSystem, ref checkResHue, ref checkMaxAmount, ConsumeType.None, ref checkMessage))
			{
				if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
				{
					from.SendGump(new CraftGump(from, craftSystem, tool, checkMessage));
				}
				else if (checkMessage is int && (int)checkMessage > 0)
				{
					from.SendLocalizedMessage((int)checkMessage);
				}
				else if (checkMessage is string)
				{
					from.SendMessage((string)checkMessage);
				}

                AutoCraftTimer.EndTimer(from);

				return;
			}
			else if (!ConsumeAttributes(from, ref checkMessage, false))
			{
				if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
				{
					from.SendGump(new CraftGump(from, craftSystem, tool, checkMessage));
				}
				else if (checkMessage is int && (int)checkMessage > 0)
				{
					from.SendLocalizedMessage((int)checkMessage);
				}
				else if (checkMessage is string)
				{
					from.SendMessage((string)checkMessage);
				}

                AutoCraftTimer.EndTimer(from);

				return;
			}

			bool toolBroken = false;

			int ignored = 1;
			int endquality = 1;

			bool allRequiredSkills = true;

			if (CheckSkills(from, typeRes, craftSystem, ref ignored, ref allRequiredSkills))
			{
				// Resource
				int resHue = 0;
				int maxAmount = 0;

				object message = null;

				// Not enough resource to craft it
				if (!ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, ConsumeType.All, ref message))
				{
					if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
					{
						from.SendGump(new CraftGump(from, craftSystem, tool, message));
					}
					else if (message is int && (int)message > 0)
					{
						from.SendLocalizedMessage((int)message);
					}
					else if (message is string)
					{
						from.SendMessage((string)message);
					}

                    AutoCraftTimer.EndTimer(from);

					return;
				}
				else if (!ConsumeAttributes(from, ref message, true))
				{
					if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
					{
						from.SendGump(new CraftGump(from, craftSystem, tool, message));
					}
					else if (message is int && (int)message > 0)
					{
						from.SendLocalizedMessage((int)message);
					}
					else if (message is string)
					{
						from.SendMessage((string)message);
					}

                    AutoCraftTimer.EndTimer(from);

					return;
				}

				tool.UsesRemaining--;

				if (craftSystem is DefBlacksmithy)
				{
					AncientSmithyHammer hammer = from.FindItemOnLayer(Layer.OneHanded) as AncientSmithyHammer;
					if (hammer != null && hammer != tool)
					{
						#region Mondain's Legacy
						if (hammer is HammerOfHephaestus)
						{
							if (hammer.UsesRemaining > 0)
							{
								hammer.UsesRemaining--;
							}

							if (hammer.UsesRemaining < 1)
							{
								from.PlaceInBackpack(hammer);
							}
						}
						else
						{
							hammer.UsesRemaining--;

							if (hammer.UsesRemaining < 1)
							{
								hammer.Delete();
							}
						}
						#endregion
					}
				}

				#region Mondain's Legacy
				if (tool is HammerOfHephaestus)
				{
					if (tool.UsesRemaining < 1)
					{
						tool.UsesRemaining = 0;
					}
				}
				else
				{
					if (tool.UsesRemaining < 1)
					{
						toolBroken = true;
					}

					if (toolBroken)
					{
						tool.Delete();
					}
				}
				#endregion

				int num = 0;

				Item item;
				if (customCraft != null)
				{
					item = customCraft.CompleteCraft(out num);
				}
				else if (typeof(MapItem).IsAssignableFrom(ItemType) && from.Map != Map.Trammel && from.Map != Map.Felucca)
				{
					item = new IndecipherableMap();
					from.SendLocalizedMessage(1070800); // The map you create becomes mysteriously indecipherable.
				}
				else
				{
					item = Activator.CreateInstance(ItemType) as Item;
				}

				if (item != null)
				{
					#region Mondain's Legacy
					if (item is Board)
					{
						Type resourceType = typeRes;

						if (resourceType == null)
						{
							resourceType = Resources.GetAt(0).ItemType;
						}

						CraftResource thisResource = CraftResources.GetFromType(resourceType);

						switch (thisResource)
						{
							case CraftResource.OakWood:
								item = new OakBoard();
								break;
							case CraftResource.AshWood:
								item = new AshBoard();
								break;
							case CraftResource.YewWood:
								item = new YewBoard();
								break;
							case CraftResource.Heartwood:
								item = new HeartwoodBoard();
								break;
							case CraftResource.Bloodwood:
								item = new BloodwoodBoard();
								break;
							case CraftResource.Frostwood:
								item = new FrostwoodBoard();
								break;
							default:
								item = new Board();
								break;
						}
					}
					#endregion

					if (item is ICraftable)
					{
						endquality = ((ICraftable)item).OnCraft(quality, makersMark, from, craftSystem, typeRes, tool, this, resHue);
					}
					else if (item is Food)
					{
						((Food)item).PlayerConstructed = true;
					}
					else if (item.Hue == 0)
					{
						item.Hue = resHue;
					}

					if (maxAmount > 0)
					{
						if (!item.Stackable && item is IUsesRemaining)
						{
							((IUsesRemaining)item).UsesRemaining *= maxAmount;
						}
						else
						{
							item.Amount = maxAmount;
						}
					}

					#region Plant Pigments
					if (item is PlantPigment && (craftSystem is DefAlchemy || craftSystem is DefCooking))
					{
						((PlantPigment)item).PigmentHue = PlantPigmentHueInfo.HueFromPlantHue(m_PlantHue);
					}

					if (item is NaturalDye && (craftSystem is DefAlchemy || craftSystem is DefCooking))
					{
						((NaturalDye)item).PigmentHue = PlantPigmentHueInfo.GetInfo(m_PlantPigmentHue).PlantPigmentHue;
					}

					if (item is SoftenedReeds && (craftSystem is DefAlchemy || craftSystem is DefCooking))
					{
						((SoftenedReeds)item).PlantHue = PlantHueInfo.GetInfo(m_PlantHue).PlantHue;
					}

					if (item is BaseContainer && (craftSystem is DefBasketweaving))
					{
						(item).Hue = PlantHueInfo.GetInfo(m_PlantHue).Hue;
					}

                    CraftContext context = craftSystem.GetContext(from);

                    if (context.QuestOption == CraftQuestOption.QuestItem)
                    {
                        PlayerMobile px = from as PlayerMobile;

                        if (!QuestHelper.CheckItem(px, item))
                            from.SendLocalizedMessage(1072355, null, 0x23); // That item does not match any of your quest criteria	
                    }
					#endregion

					if (tool.Parent is Container) {
					Container cntnr = (Container) tool.Parent;
                                        cntnr.TryDropItem(from, item, false);
					}
					else {
					from.AddToBackpack(item);
					}

					EventSink.InvokeCraftSuccess(new CraftSuccessEventArgs(from, item, tool));

					if (from.IsStaff())
					{
						CommandLogging.WriteLine(
							from, "Crafting {0} with craft system {1}", CommandLogging.Format(item), craftSystem.GetType().Name);
					}

                    AutoCraftTimer.OnSuccessfulCraft(from);
					//from.PlaySound( 0x57 );
				}

				if (num == 0)
				{
					num = craftSystem.PlayEndingEffect(from, false, true, toolBroken, endquality, makersMark, this);
				}

				bool queryFactionImbue = false;
				int availableSilver = 0;
				FactionItemDefinition def = null;
				Faction faction = null;

				if (item is IFactionItem)
				{
					def = FactionItemDefinition.Identify(item);

					if (def != null)
					{
						faction = Faction.Find(from);

						if (faction != null)
						{
							Town town = Town.FromRegion(from.Region);

							if (town != null && town.Owner == faction)
							{
								Container pack = from.Backpack;

								if (pack != null)
								{
									availableSilver = pack.GetAmount(typeof(Silver));

									if (availableSilver >= def.SilverCost)
									{
										queryFactionImbue = Faction.IsNearType(from, def.VendorType, 12);
									}
								}
							}
						}
					}
				}

				// TODO: Scroll imbuing

				if (queryFactionImbue)
				{
					from.SendGump(new FactionImbueGump(quality, item, from, craftSystem, tool, num, availableSilver, faction, def));
				}
				else if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
				{
					from.SendGump(new CraftGump(from, craftSystem, tool, num));
				}
				else if (num > 0)
				{
					from.SendLocalizedMessage(num);
				}
			}
			else if (!allRequiredSkills)
			{
				if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
				{
					from.SendGump(new CraftGump(from, craftSystem, tool, 1044153));
				}
				else
				{
					from.SendLocalizedMessage(1044153); // You don't have the required skills to attempt this item.
				}

                AutoCraftTimer.EndTimer(from);
			}
			else
			{
				ConsumeType consumeType = (UseAllRes ? ConsumeType.Half : ConsumeType.All);
				int resHue = 0;
				int maxAmount = 0;

				object message = null;

				// Not enough resource to craft it
				if (!ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, consumeType, ref message, true))
				{
					if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
					{
						from.SendGump(new CraftGump(from, craftSystem, tool, message));
					}
					else if (message is int && (int)message > 0)
					{
						from.SendLocalizedMessage((int)message);
					}
					else if (message is string)
					{
						from.SendMessage((string)message);
					}

                    AutoCraftTimer.EndTimer(from);

					return;
				}

				tool.UsesRemaining--;

				if (tool.UsesRemaining < 1)
				{
					toolBroken = true;
				}

				if (toolBroken)
				{
					tool.Delete();
				}

				// SkillCheck failed.
				int num = craftSystem.PlayEndingEffect(from, true, true, toolBroken, endquality, false, this);

				if (tool != null && !tool.Deleted && tool.UsesRemaining > 0)
				{
					from.SendGump(new CraftGump(from, craftSystem, tool, num));
				}
				else if (num > 0)
				{
					from.SendLocalizedMessage(num);
				}
			}
		}