示例#1
0
    bool FacebookProfilePictureHandler(BaseMessage message)
    {
        FacebookProfilePictureMessage m = message as FacebookProfilePictureMessage;

        string key = string.Format("{0}.{1}", "monthly", m.UserId);

        if (users.ContainsKey(key))
        {
            GameObject item = users [key];

            GameObject avatar = GameObjectHelper.GetChildNamedGameObject(item, "AvatarImage", true);
            avatar.GetComponent <RawImage> ().texture = m.Texture;
        }

        key = string.Format("{0}.{1}", "alltime", m.UserId);

        if (users.ContainsKey(key))
        {
            GameObject item = users [key];

            GameObject avatar = GameObjectHelper.GetChildNamedGameObject(item, "AvatarImage", true);
            avatar.GetComponent <RawImage> ().texture = m.Texture;
        }

        return(true);
    }
示例#2
0
    bool FacebookProfilePictureHandler(BaseMessage message)
    {
        FacebookProfilePictureMessage m = message as FacebookProfilePictureMessage;

        if (m.UserId == PreferencesFactory.GetString(Constants.ProfileFBUserId))
        {
            _avatarImage.texture = m.Texture;
        }

        return(true);
    }
    bool FacebookProfilePictureHandler(BaseMessage message)
    {
        FacebookProfilePictureMessage m = message as FacebookProfilePictureMessage;

        if (_mapUsersAvatar.ContainsKey(m.UserId))
        {
            GameObject item = _mapUsersAvatar [m.UserId];

            var image = GameObjectHelper.GetChildComponentOnNamedGameObject <RawImage> (item, "AvatarImage", true);
            image.texture = m.Texture;
        }

        return(true);
    }
    bool FacebookProfilePictureHandler(BaseMessage message)
    {
        FacebookProfilePictureMessage m = message as FacebookProfilePictureMessage;

        if (!users.ContainsKey(m.UserId))
        {
            return(true);
        }

        GameObject item = users [m.UserId];

        GameObject avatar = GameObjectHelper.GetChildNamedGameObject(item, "Avatar", true);

        avatar.GetComponent <RawImage> ().texture = m.Texture;

        return(true);
    }