private void button1_Click(object sender, EventArgs e) { SelectWinnerDialog dialog = new SelectWinnerDialog(list[8].Player1, list[8].Player2); if (dialog.ShowDialog() == DialogResult.OK) { list[8].Player1.GamesPlayed++; list[8].Player2.GamesPlayed++; if (dialog.winner == list[8].Player1) { list[8].Player1.GamesWon++; list[8].Player2.GamesLost++; } else if (dialog.winner == list[8].Player2) { list[8].Player2.GamesWon++; list[8].Player1.GamesLost++; } list[8].GameEnd(); facade.FreeTable(list[8].TableName, list, 8); button1.Hide(); } }