private void ballMovedToTile(Ball pBall) { Player cutPlayer; if (isBallCut(pBall, out cutPlayer)) { ApplicationFactory.instance.m_messageBus.dispatchTackleBattleStart(); FX02 fx = ApplicationFactory.instance.m_fxManager.createFX02(cutPlayer.transform.position); fx.init(); if (cutPlayer.isGK) { bool isGoal = UnityEngine.Random.RandomRange(0.0f, 1.0f) > 0.5f; if (isGoal) { fx.e_end += catchGoalStart; } else { fx.e_end += catchNoGoalStart; } m_catchInfo = new CatchInfo(); m_catchInfo.m_isGoal = isGoal; m_catchInfo.m_catchPlayer = cutPlayer; } else { bool isPass = UnityEngine.Random.RandomRange(0.0f, 1.0f) > 0.5f; if (isPass) { fx.e_end += cutPassStart; } else { fx.e_end += cutNoPassStart; } m_cutInfo = new CutInfo(); m_cutInfo.m_isPass = isPass; m_cutInfo.m_cutPlayer = cutPlayer; } } else { pBall.moveToNextSquare(); } }
private void currentPlayerMovedToTile(Player pPlayer) { Player tacklePlayer; if (isPlayerTackled(pPlayer, out tacklePlayer)) { ApplicationFactory.instance.m_messageBus.dispatchTackleBattleStart(); FX02 fx = ApplicationFactory.instance.m_fxManager.createFX02(tacklePlayer.transform.position); fx.init(); fx.e_end += startPlayerTackleTo; bool isDribble = UnityEngine.Random.RandomRange(0.0f, 1.0f) > 0.5f; m_tackleInfo = new TackleInfo(); m_tackleInfo.m_isDribble = isDribble; m_tackleInfo.m_jumpPlayer = pPlayer; m_tackleInfo.m_tacklePlayer = tacklePlayer; m_tackleInfo.m_tackleToIndex = pPlayer.Index; if (isDribble) { if (pPlayer.isMoveEnded) { m_tackleInfo.m_jumpToIndex = tacklePlayer.Index; } else { m_tackleInfo.m_jumpToIndex = pPlayer.nextMoveTileIndex; } } else { m_tackleInfo.m_jumpToIndex = tacklePlayer.Index; } } else { pPlayer.moveToNextSquare(); } }