public void Awake() { //获取父级"包" FUI Sekialogin = this.GetParent <FUI>(); //初始化数据 this.AccountInput = Sekialogin.Get("AccountInput"); this.PasswordInput = Sekialogin.Get("PasswordInput"); this.Prompt = Sekialogin.Get("Prompt"); this.isLogining = false; this.isRegistering = false; //添加事件 Sekialogin.Get("LoginButton").GObject.asButton.onClick.Add(() => LoginBtnOnClick()); Sekialogin.Get("RegisterButton").GObject.asButton.onClick.Add(() => RegisterBtnOnClick()); }
public override void Awake(MainItfViewComponent self) { FUI FGUICompunt = self.GetParent <FUI>(); self.m_point = FGUICompunt.Get("point"); self.m_BoomPoint = FGUICompunt.Get("BoomPoint"); self.m_HP = FGUICompunt.Get("hp"); TurretComponent.UpdatePos += self.UpdateBoomPoint; Tank.m_hpChange += self.HpChange; self.Awake(); }
public static bool Open(FUI ui) { return(true); }
public static bool Close(FUI ui) { return(true); }