示例#1
0
        public override void BuildLandmark(CTile tile)
        {
            var lmParams  = LandmarkTable.Instance.Table[ELandmark.Pond];
            int radius    = RNG.Instance.Next(lmParams.RadiusMin, lmParams.RadiusMax);
            var mTiles    = tile.Model.GetAoETiles(radius - 1);
            int minHeight = 3;

            var set = new List <MTile>();

            foreach (var mTile in mTiles)
            {
                if (!set.Contains(mTile))
                {
                    set.Add(mTile);
                }
                foreach (MTile neighbor in mTile.GetAdjacent())
                {
                    if (!set.Contains(neighbor))
                    {
                        set.Add(neighbor);
                    }
                }
            }

            foreach (var mTile in set)
            {
                if (mTile.GetHeight() < minHeight)
                {
                    minHeight = mTile.GetHeight();
                }
            }

            foreach (var mTile in set)
            {
                mTile.SetHeight(minHeight);
                FTile.SetLandmarkFlagTrue(mTile.GetFlags());
            }

            foreach (var mTile in mTiles)
            {
                var controller = mTile.Controller;
                FTile.SetEnvironmentFlagTrue(mTile.GetFlags());
                mTile.SetAPCost(TileTable.Instance.Table[ETile.Water].Cost);
                mTile.SetStaminaCost(TileTable.Instance.Table[ETile.Water].StaminaCost);
                mTile.SetThreatMod(TileTable.Instance.Table[ETile.Water].ThreatMod);
                mTile.SetVulnMod(TileTable.Instance.Table[ETile.Water].VulnMod);
                mTile.SetLiquid(true);
                mTile.SetType(ETile.Water);
            }
        }
示例#2
0
        public override void BuildLandmark(CTile tile)
        {
            var lmParams = LandmarkTable.Instance.Table[ELandmark.Flat_Hill];
            int radius   = RNG.Instance.Next(lmParams.RadiusMin, lmParams.RadiusMax);
            var mTiles   = tile.Model.GetAoETiles(radius - 1);

            foreach (var mTile in mTiles)
            {
                if (!FTile.HasFlag(mTile.Controller.GetFlags().CurFlags, FTile.Flags.Landmark))
                {
                    mTile.SetHeight(lmParams.Height);
                    var controller = mTile.Controller;
                    FTile.SetLandmarkFlagTrue(tile.GetFlags());
                }
            }
        }
示例#3
0
        public override void BuildLandmark(CTile tile)
        {
            var lmParams  = LandmarkTable.Instance.Table[ELandmark.Ridge];
            int length    = RNG.Instance.Next(lmParams.LengthMin, lmParams.LengthMin);
            var builder   = new HexGeography();
            var direction = EDirectionUtil.GetRandomDirection();
            var tiles     = builder.GetTiles(direction, length, tile.Model);

            foreach (MTile mTile in tiles)
            {
                if (mTile != null)
                {
                    if (!FTile.HasFlag(mTile.Controller.GetFlags().CurFlags, FTile.Flags.Landmark))
                    {
                        mTile.SetHeight(lmParams.Height);
                        var controller = mTile.Controller;
                        FTile.SetLandmarkFlagTrue(tile.GetFlags());
                    }
                }
            }
        }