public FTextureParameterValue(FStructFallback fallback) { ParameterName = fallback.GetOrDefault <FName>(nameof(ParameterName)); ParameterInfo = fallback.GetOrDefault <FMaterialParameterInfo>(nameof(ParameterInfo)); ParameterValue = fallback.GetOrDefault <FPackageIndex>(nameof(ParameterValue)); ExpressionGUID = fallback.GetOrDefault <FGuid>(nameof(ExpressionGUID)); }
public FScalarParameterValue(FStructFallback fallback) { ParameterName = fallback.GetOrDefault <FName>(nameof(ParameterName)); ParameterInfo = fallback.GetOrDefault <FMaterialParameterInfo>(nameof(ParameterInfo)); ParameterValue = fallback.GetOrDefault <float>(nameof(ParameterValue)); ExpressionGUID = fallback.GetOrDefault <FGuid>(nameof(ExpressionGUID)); }
public FVectorParameterValue(FStructFallback fallback) { ParameterName = fallback.GetOrDefault <FName>(nameof(ParameterName)); ParameterInfo = fallback.GetOrDefault <FMaterialParameterInfo>(nameof(ParameterInfo)); ParameterValue = fallback.GetOrDefault <FLinearColor>(nameof(ParameterValue)); ExpressionGUID = fallback.GetOrDefault <FGuid>(nameof(ExpressionGUID)); }
public FActorTemplateRecord(FStructFallback fallback) { ActorClass = fallback.GetOrDefault <FSoftObjectPath>(nameof(ActorClass)); ID = fallback.GetOrDefault <ulong>(nameof(ID)); ActorComponents = fallback.GetOrDefault <FActorComponentRecord[]>(nameof(ActorComponents)); ActorData = fallback.GetOrDefault <byte[]>(nameof(ActorData)); DataHash = fallback.GetOrDefault <uint>(nameof(DataHash)); }
public FFloatCurve(FStructFallback data) : base(data) { FloatCurve = data.GetOrDefault <FRichCurve>(nameof(FloatCurve)); }
public FAnimCurveBase(FStructFallback data) { Name = data.GetOrDefault <FSmartName>(nameof(Name)); CurveTypeFlags = data.GetOrDefault <int>(nameof(CurveTypeFlags)); }
public FRealCurve(FStructFallback data) { DefaultValue = data.GetOrDefault(nameof(DefaultValue), 3.402823466e+38f); PreInfinityExtrap = data.GetOrDefault(nameof(PreInfinityExtrap), RCCE_Constant); PostInfinityExtrap = data.GetOrDefault(nameof(PostInfinityExtrap), RCCE_Constant); }
public FMaterialInstanceBasePropertyOverrides(FStructFallback fallback) { OpacityMaskClipValue = fallback.GetOrDefault <float>(nameof(OpacityMaskClipValue)); DitheredLODTransition = fallback.GetOrDefault <bool>(nameof(DitheredLODTransition)); }
public FTransform(FStructFallback data) { Rotation = data.GetOrDefault <FQuat>(nameof(Rotation)); Translation = data.GetOrDefault <FVector>(nameof(Translation)); Scale3D = data.GetOrDefault <FVector>(nameof(Scale3D)); }
public FTextureParameterValue(FStructFallback fallback) { ParameterName = fallback.GetOrDefault <FName>(nameof(ParameterName)); ParameterValue = fallback.GetOrDefault <UTexture>(nameof(ParameterValue)); ParameterInfo = fallback.GetOrDefault <FMaterialParameterInfo>(nameof(ParameterInfo)); }
public FRichCurve(FStructFallback data) : base(data) { Keys = data.GetOrDefault(nameof(Keys), Array.Empty <FRichCurveKey>()); }
public FSmartName(FStructFallback data) { DisplayName = data.GetOrDefault <FName>(nameof(DisplayName)); }
public FStaticParameterSet(FStructFallback fallback) { StaticSwitchParameters = fallback.GetOrDefault <FStaticSwitchParameter[]>(nameof(StaticSwitchParameters)); }
public FStaticSwitchParameter(FStructFallback fallback) : base(fallback) { Value = fallback.GetOrDefault <bool>(nameof(Value)); }
public FSimpleCurve(FStructFallback data) { InterpMode = data.GetOrDefault(nameof(InterpMode), RCIM_Linear); Keys = data.GetOrDefault(nameof(Keys), Array.Empty <FSimpleCurveKey>()); }
public FRawCurveTracks(FStructFallback data) { FloatCurves = data.GetOrDefault <FFloatCurve[]>(nameof(FloatCurves)); }
public FMaterialParameterInfo(FStructFallback fallback) { Name = fallback.GetOrDefault <FName>(nameof(Name)); Association = fallback.GetOrDefault <EMaterialParameterAssociation>(nameof(Association)); Index = fallback.GetOrDefault <int>(nameof(Index)); }
public FStaticParameterBase(FStructFallback fallback) { ParameterInfo = fallback.GetOrDefault <FMaterialParameterInfo>(nameof(ParameterInfo)); bOverride = fallback.GetOrDefault <bool>(nameof(bOverride)); ExpressionGuid = fallback.GetOrDefault <FGuid>(nameof(ExpressionGuid)); }