/// <summary> /// Handles incomplete tiles by copying them to the temporary working directory /// </summary> /// <param name="tile">The incomplete tile to copy</param> private void HandleIncompleteTile(Tile tile) { string tmpDir = FS.BuildTempDir(AppController.OutputPath); string copyTo = FS.BuildTempPath(tmpDir, tile.ZoomLevel.ToString(), tile.Coords.Y.ToString(), tile.GetName(), tile.Atlas); File.Copy(tile.Path, copyTo, true); }