示例#1
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 public static extern SDL2_GPU.GPU_Rect  FC_DrawScale(
     FC_Font_PTR font, SDL2_GPU.GPU_Target_PTR dest,
     float x, float y,
     FC_Scale scale,
     [In()][MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
     string formatted_text, __arglist);
示例#2
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 public static extern FC_Effect FC_MakeEffect(FC_AlignEnum alignment, FC_Scale scale, SDL.SDL_Color color);
示例#3
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 public static extern FC_Effect  FC_MakeEffect(FC_AlignEnum alignment, FC_Scale scale, SDL.SDL_Color color);
示例#4
0
        public static extern SDL2_GPU.GPU_Rect FC_DrawScale(
			FC_Font_PTR font, SDL2_GPU.GPU_Target_PTR dest,
			float x, float y,
			FC_Scale scale,
			[In()] [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(LPUtf8StrMarshaler))]
			string formatted_text, __arglist);