public static int obj_new(long L) { long nPtr = FCGetObj.NewObj <Light>(); long ret = FCLibHelper.fc_get_return_ptr(L); FCLibHelper.fc_set_value_intptr(ret, nPtr); return(0); }
public static int obj_new(long L) { long nPtr = FCGetObj.NewObj <UnityEngine.Component>(); long ret = FCLibHelper.fc_get_return_ptr(L); FCLibHelper.fc_set_value_wrap_objptr(ret, nPtr); return(0); }
public static int obj_new(long L) { long nPtr = FCGetObj.NewObj <UserClass>(); long ret = FCLibHelper.fc_get_return_ptr(L); FCLibHelper.fc_set_value_wrap_objptr(ret, nPtr); return(0); }
public static int obj_new(long L) { long nPtr = FCGetObj.NewObj <UnityEngine.Animation>(); long ret = FCLibHelper.fc_get_return_ptr(L); long VM = FCLibHelper.fc_get_vm_ptr(L); FCLibHelper.fc_set_value_wrap_objptr(VM, ret, nPtr); return(0); }