private void Start() { if (m_controlledCharacter == null) { m_controlledCharacter = this.transform.root.GetComponentInChildren <EzMotor>(); } }
private void SetUpControlledPlayer() { if (m_controlledPlayer == null) { GameObject playerObj = GameObject.FindGameObjectWithTag("Player"); if (playerObj != null) { m_controlledPlayer = playerObj.GetComponent <EzMotor>(); } } }