示例#1
0
 private void OnCollisionEnter(Collision other)
 {
     audioSrc.PlayOneShot(ArrowHit);
     if (other.gameObject.CompareTag("Enemy"))
     {
         rb.velocity   = Vector3.zero;
         rb.useGravity = true;
         enemy         = other.gameObject.GetComponent <EyeEnemy>();
         enemy.DoDamage(1);
     }
     else
     {
         rb.constraints = RigidbodyConstraints.FreezeAll;
     }
 }